Based on our record, Next.js seems to be a lot more popular than EnTT. While we know about 1071 links to Next.js, we've tracked only 32 mentions of EnTT. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
My only true recommendation would be to prefer React for mobile or SSR applications, as community projects (Expo for mobile and Next.js for SSR) are more mature and easier to set up. - Source: dev.to / 8 days ago
This is a Next.js project bootstrapped with create-next-app. - Source: dev.to / 10 days ago
We will walk you through the process of configuring and using MongoDB Atlas as your back end for your Next.js app, a powerful framework for building modern web applications with React. - Source: dev.to / about 1 month ago
After refining the user interface and doing some tests, I had a minimal functional AI agent capable of answering questions about Figma features . Since I was using Next.js, I decided to host my app on Vercel, since it was the platform that provided me the easiest and most intuitive way to do it. I was very happy with the result, even though the application was simple, in just a few days I managed to learn about... - Source: dev.to / 15 days ago
3. Load personalized data (json) But usually step 1 and 2 are served from a cdn, so very fast. On subsequent requests, 1 and 2 are usually served from the browser cache, so extremely fast. SSR is usually not faster. Most often slower. You can check yourself in your browser dev tools (network tab): https://www.solidjs.com/ vs. https://nextjs.org/ So much complexity and effort in the nextjs app, but so much slower. - Source: Hacker News / 18 days ago
EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / about 1 year ago
Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / over 1 year ago
Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / almost 2 years ago
Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: almost 2 years ago
There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: almost 2 years ago
Vercel - Vercel is the platform for frontend developers, providing the speed and reliability innovators need to create at the moment of inspiration.
Flecs - Multi-threaded Entity Component System written for C89 & C99
React - A JavaScript library for building user interfaces
EntityX - Fast, type-safe C++ ECS (Entity-Component System).
Nuxt.js - Nuxt.js presets all the configuration needed to make your development of a Vue.js application enjoyable. It's a perfect static site generator.
Entitas - Entity Component System Framework for C# and Unity