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Based on our record, Quixel Mixer should be more popular than HashLink. It has been mentiond 20 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> The point of Haxe seems to be as a meta-compiler to generate code for a bunch of different languages/compilers? That's basically correct, although there is also a cross platform runtime called Hashlink but is unsupported by Kha. https://hashlink.haxe.org/. - Source: Hacker News / 2 months ago
The person who made Haxe (Nicolas Canesse) went on to found Shiro Games (https://shirogames.com), a game development company. I believe all their games are made in Haxe. The latest one, "Dune: Spice Wars" was released this September and Google says the engine is HashLink (https://hashlink.haxe.org/) which is a VM for Haxe. I don't know any other companies who are releasing games in Haxe today. - Source: Hacker News / 6 months ago
The problem I seem with sysimages, is that the whole process is incredibly unergonomic for exploratory coding, which Julia always claims it is a primary use-case for. When you want to just glue some packages and quickly test out some results, the last thing you want to do is to think about what kinds of functions from libraries you are going to use beforehand, carefully write it in a precompilation file, and wait... - Source: Hacker News / about 3 years ago
Give Quixel Mixer a go; pretty intuitive and can get great results. Source: over 1 year ago
Quixel Mixer is the texturing system from the makers of Megascans, who are now owned by Epic and so most of their stuff is free for UE users. Really nice for building textures based on the Megascans library. Source: over 1 year ago
To me, the real strength of Painter is the use of its baked maps to control effects like dust or ambient occlusion, and obviously the ability to paint details directly on the mesh with a workflow similar to Photoshop's. If detailing is what you're after, I'd definitely recommend to try it out, or have a look at it's free alternative : quixel mixer. Source: almost 2 years ago
If you want to save yourself some hassle with having to work on a 3d texture in purely 2d space, I've heard Quixel Mixer is good, and free. I have not used it, I myself use substance painter. Source: almost 2 years ago
Quixel mixer is free and super cool https://quixel.com/mixer. Source: almost 2 years ago
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