Software Alternatives, Accelerators & Startups

HashLink VS Evoland

Compare HashLink VS Evoland and see what are their differences

HashLink logo HashLink

Virtual machine for Haxe with performance optimizations.

Evoland logo Evoland

Evoland - A short story of adventure video games evolution!
  • HashLink Landing page
    Landing page //
    2020-11-16
  • Evoland Landing page
    Landing page //
    2021-09-18

HashLink videos

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Evoland videos

Evoland: Legendary Edition Review

More videos:

  • Review - GameSpot Reviews - Evoland
  • Review - Evoland: Legendary Edition (Switch) Review

Category Popularity

0-100% (relative to HashLink and Evoland)
Programming Language
100 100%
0% 0
CMS
0 0%
100% 100
Games
14 14%
86% 86
OOP
100 100%
0% 0

User comments

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Social recommendations and mentions

Evoland might be a bit more popular than HashLink. We know about 3 links to it since March 2021 and only 3 links to HashLink. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

HashLink mentions (3)

  • 3D and 2D: Testing out my cross-platform graphics engine
    > The point of Haxe seems to be as a meta-compiler to generate code for a bunch of different languages/compilers? That's basically correct, although there is also a cross platform runtime called Hashlink but is unsupported by Kha. https://hashlink.haxe.org/. - Source: Hacker News / about 2 months ago
  • Ask HN: Does anyone here use Haxe?
    The person who made Haxe (Nicolas Canesse) went on to found Shiro Games (https://shirogames.com), a game development company. I believe all their games are made in Haxe. The latest one, "Dune: Spice Wars" was released this September and Google says the engine is HashLink (https://hashlink.haxe.org/) which is a VM for Haxe. I don't know any other companies who are releasing games in Haxe today. - Source: Hacker News / 5 months ago
  • Data Science in Julia for Hackers
    The problem I seem with sysimages, is that the whole process is incredibly unergonomic for exploratory coding, which Julia always claims it is a primary use-case for. When you want to just glue some packages and quickly test out some results, the last thing you want to do is to think about what kinds of functions from libraries you are going to use beforehand, carefully write it in a precompilation file, and wait... - Source: Hacker News / about 3 years ago

Evoland mentions (3)

  • Ask HN: Does anyone here use Haxe?
    The person who made Haxe (Nicolas Canesse) went on to found Shiro Games (https://shirogames.com), a game development company. I believe all their games are made in Haxe. The latest one, "Dune: Spice Wars" was released this September and Google says the engine is HashLink (https://hashlink.haxe.org/) which is a VM for Haxe. I don't know any other companies who are releasing games in Haxe today. - Source: Hacker News / 5 months ago
  • Coming Up: AMA with Shiro Games (Dune: Spice Wars) — March 2nd, 10 am EST
    Shiro Games is an independent video game development studio based in Bordeaux, France, known for the critically acclaimed Northgard, Wartales, and the Evoland games. Source: about 2 years ago
  • About the Haxe/Heaps.io community
    My bad. My point still stands on heaps though, the maintainer seems more interested in championing it for his own use (shiro games) rather than polishing what is already there for the rest of the community. Source: about 3 years ago

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