Based on our record, GitHub Pages seems to be a lot more popular than Pixi.js. While we know about 467 links to GitHub Pages, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You can deploy to Github Pages in under 2 minutes by following their documentation. - Source: dev.to / about 1 month ago
For this application, Elm controlled the routing. So, I had to adapt the scripts to deploy to Netlify instead of GitHub Pages. Why? Because you need to be able to tell the web server to redirect all relevant requests to the application. GitHub Pages doesn't have support for it. - Source: dev.to / about 2 months ago
It's super easy to publish a static site like the resume with GitHub Pages. Just check out the docs. - Source: dev.to / 2 months ago
GitHub Pages: Host your static websites directly from your GitHub repository. - Source: dev.to / 4 months ago
As per many other comments, it sounds like a static site generator like Hugo (https://gohugo.io/) or Jekyll (https://jekyllrb.com/), hosted on GitHub Pages (https://pages.github.com/) or GitLab Pages (https://about.gitlab.com/stages-devops-lifecycle/pages/), would be a good match. If you set up GitHub Actions or GitLab CI/CD to do the build and deploy (see e.g.... - Source: Hacker News / 4 months ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
Vercel - Vercel is the platform for frontend developers, providing the speed and reliability innovators need to create at the moment of inspiration.
Anime.js - Lightweight JavaScript animation library
Jekyll - Jekyll is a simple, blog aware, static site generator.
p5.js - JS library for creating graphic and interactive experiences
Netlify - Build, deploy and host your static site or app with a drag and drop interface and automatic delpoys from GitHub or Bitbucket
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.