Based on our record, Nuxt.js should be more popular than GDevelop. It has been mentiond 149 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / 7 days ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / 8 months ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / 8 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / over 1 year ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / over 1 year ago
In recent years, projects like Vercel's NextJS and Gatsby have garnered acclaim and higher and higher usage numbers. Not only that, but their core concepts of Server Side Rendering (SSR) and Static Site Generation (SSG) have been seen in other projects and frameworks such as Angular Universal, ScullyIO, and NuxtJS. Why is that? What is SSR and SSG? How can I use these concepts in my applications? - Source: dev.to / about 1 year ago
One reason to opt for server side rendering is improved SEO, so if this is especially import for your project you could have a look at for instance https://remix.run/ or https://nextjs.org/ for react or https://nuxtjs.org/ if you use Vue. Source: almost 2 years ago
Well nuxtjs.org work smooth on ios 12, maybe you didn't understand what I'm talking about. Source: about 2 years ago
E.g. Most nuxtjs.org documentation is Nuxt 2 and therefore Vue 2, while nuxt.com documentation is always Nuxt 3 and therefore Vue 3. Source: about 2 years ago
For detailed explanation on how things work, check out the documentation. - Source: dev.to / about 2 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Next.js - A small framework for server-rendered universal JavaScript apps
Unity - The multiplatform game creation tools for everyone.
Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Vue.js - Reactive Components for Modern Web Interfaces