I use it in all my current projects. It's easy to start and very customisable. Love it so much! I improved the speed of development 2x times by using Tailwind.
Based on our record, Tailwind CSS seems to be a lot more popular than GDevelop. While we know about 1013 links to Tailwind CSS, we've tracked only 77 mentions of GDevelop. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Shadcn/ui contains a set of beautifully designed and accessible components, and it works seamlessly with major React frameworks. It’s open-source and has amassed 85.5k (and counting) GitHub stars. It’s built on the shoulders of giants — Radix UI and Tailwind CSS, making it one of the best to work with. Unlike many other UI libraries, the components are not just installed as npm modules, they’re downloaded into... - Source: dev.to / 5 days ago
We're going to investigate the difference in performance between Tailwind and Linaria. Tailwind, you already know. And Linaria has been getting quite a lot of traction since styled components went into maintenance mode recently. We'll cover why Linaria is a good choice for this comparison a bit further. - Source: dev.to / 11 days ago
It is a well-known fact that Tailwind CSS is a utility-first CSS framework. It lets you style elements directly within your HTML, thanks to pre-defined classes. Unlike other CSS frameworks that offer pre-built components, Tailwind offers these low-level utility classes that let you create your own design system. Thus, this makes crafting unique responsive designs effortless as there is not much to do with custom CSS. - Source: dev.to / 19 days ago
Note: It's best to utilize TailwindCSS to use ready-made styles via their classes. g-class directive has nothing to do with TailwindCSS, however. It only switches class names based on state. After that, you can use whatever you want. - Source: dev.to / 30 days ago
By having the AI building the skeleton of the project, I learn few things. First, this tool is fantastic for building impressive frontend applications with clean, well-structured Tailwind CSS styling. - Source: dev.to / about 1 month ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / 8 months ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / 8 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / over 1 year ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / over 1 year ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: almost 2 years ago
Bootstrap - Simple and flexible HTML, CSS, and JS for popular UI components and interactions
Godot Engine - Feature-packed 2D and 3D open source game engine.
Bulma - Bulma is an open source CSS framework based on Flexbox and built with Sass. It's 100% responsive, fully modular, and available for free.
Unity - The multiplatform game creation tools for everyone.
React - A JavaScript library for building user interfaces
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.