Software Alternatives & Reviews

Epic Inventor VS Unigine

Compare Epic Inventor VS Unigine and see what are their differences

Epic Inventor logo Epic Inventor

I have said a few times that Epic Inventor was inspired by Terraria.

Unigine logo Unigine

Unigine Engine is a proprietary cross-platform middleware, developed by Unigine Corp.
  • Epic Inventor Landing page
    Landing page //
    2023-06-19
  • Unigine Landing page
    Landing page //
    2022-06-23

Epic Inventor videos

Bros Review... Epic Inventor

More videos:

  • Review - Epic Inventor: A Beginner's Guide
  • Review - Let's Try - Epic Inventor

Unigine videos

UNIGINE 2 Engine ~ First Impressions & Review ~ Real-time 3D engine

More videos:

  • Review - Unigine Community Edition -- A New Unity & Unreal Competitor for Indie Game Developers?
  • Review - Unigine Game Engine Hands-On

Category Popularity

0-100% (relative to Epic Inventor and Unigine)
Games
100 100%
0% 0
Game Development
0 0%
100% 100
Block-building Games
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

Share your experience with using Epic Inventor and Unigine. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, Unigine seems to be more popular. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Epic Inventor mentions (0)

We have not tracked any mentions of Epic Inventor yet. Tracking of Epic Inventor recommendations started around Mar 2021.

Unigine mentions (6)

  • Unity Silently Deletes GitHub Repo That Tracks Terms of Service Changes
    There is also Unigine [1] but that has less community around it than Unreal. I am mentioning it because I think it should be known more. It was started by a single russian dev who was initially just writing online tutorials on various OpenGL and physics stuff (frustum.org). Then he decided to make a commercial engine and started a company. Of course their engine evolved a lot since and they have a team of devs now... - Source: Hacker News / 8 months ago
  • Skytech Gaming?
    Give it a good once-over when it arrives for any shipping damage, check to make sure that memory overclocking in enabled in the BIOS since that's sometimes not done by the builder and then benchmark it with something simple like Unigine to make sure it's not running weirdly below the norms (4070Ti should be around 3100-3300 in Unigine Heaven) or you can download 3DMark Demo and it should give you a... Source: 10 months ago
  • Sources: Unity Laying Off Hundreds Of Staffers
    But yeah, I was trying to push Unigine (double sized vector3 would be nice) as it seems to target more the industry type apps. Source: almost 2 years ago
  • Has anyone used a game engine for creating something else than a game?
    Https://unigine.com/ is a powerful game engine that no one seems to pay any attention to. So, they mainly get their revenue from industrial applications. Source: about 2 years ago
  • Do Unity 3D have some pros against strong 3D in Unreal?
    So you consider an engine "professional" if your favourite big PC games run on it? What sort of logic is this? I suppose enterprise-geared engines like UEngine aren't "professional" either because they aren't popular with game developers? Source: almost 3 years ago
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What are some alternatives?

When comparing Epic Inventor and Unigine, you can also consider the following products

Terraria - Dig, Fight, Build! The very world is at your fingertips as you fight for survival, fortune, and glory.

Unity - The multiplatform game creation tools for everyone.

The Blockheads - Night is falling and your blockhead is freezing.

Blender - Blender is the open source, cross platform suite of tools for 3D creation.

Clonk Rage - Real-time multiplayer game. Players can download more than 47475 maps at ccan.de

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.