Visual Studio IntelliCode is recommended for developers who are looking to increase their coding efficiency and accuracy. It is particularly beneficial for those working in collaborative environments, as it aids in maintaining consistent code quality across teams. Developers using Visual Studio or Visual Studio Code will find IntelliCode easy to integrate into their existing workflow.
Based on our record, EnTT should be more popular than Visual Studio IntelliCode. It has been mentiond 32 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / about 1 year ago
Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / almost 2 years ago
Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / almost 2 years ago
Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: almost 2 years ago
There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: about 2 years ago
I use https://visualstudio.microsoft.com/services/intellicode/ for my IDE which learns on your codebase, so it does end up saving me a ton of time after its learned my patterns and starts suggesting entire classes hooked up to the correct properties in my EF models. It lets me still have my own style preferences with the benefit of AI code generation. Bridged the barrier I had with code coming from... - Source: Hacker News / 6 days ago
IntelliCode is Microsoft’s own AI-powered code completion tool, and it integrates seamlessly with Visual Studio and Visual Studio Code. With IntelliCode, developers get context-aware suggestions based on a vast number of GitHub repositories, allowing them to write more efficient and error-free code. - Source: dev.to / 5 months ago
Visual Studio IntelliCode is an intelligent code editor that offers efficient and personalized code completion suggestions based on context and your coding habits, making coding smoother. - Source: dev.to / about 1 year ago
IntelliCode is a machine learning-powered intelligent code assistant that significantly boosts developer productivity. IntelliCode suggests context-aware code completions by analyzing millions of lines of code from various open-source projects, making coding faster and more efficient. Its advanced algorithms recognize coding patterns and make intelligent suggestions, saving developers time and reducing errors.... - Source: dev.to / almost 2 years ago
OP is referring to IntelliCode. It's a step beyond IntelliSense, but I agree with other posts here: you should be really sure you're not leaking business code this way or implement code from sources you didn't approve yourself. Source: about 2 years ago
Flecs - Multi-threaded Entity Component System written for C89 & C99
GitHub Copilot - Your AI pair programmer. With GitHub Copilot, get suggestions for whole lines or entire functions right inside your editor.
EntityX - Fast, type-safe C++ ECS (Entity-Component System).
Tabnine - TabNine is the all-language autocompleter. We use deep learning to help you write code faster.
Entitas - Entity Component System Framework for C# and Unity
Codeium - Free AI-powered code completion for *everyone*, *everywhere*