Trained on billions of lines of public code, GitHub Copilot puts the knowledge you need at your fingertips, saving you time and helping you stay focused.
It definitely increases my productivity.
Based on our record, GitHub Copilot should be more popular than EnTT. It has been mentiond 297 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
AI is replacing traditional platforms like Stack Overflow, Reddit, and Google Search for developers — tools like GitHub Copilot, Cursor.ai, and Windsurf are seen as faster, more tailored, and more efficient. - Source: dev.to / about 21 hours ago
As my first in-editor AI coding partner, I started with Cursor. However, four months ago, I decided to switch to GitHub Copilot. While using Cursor, I was aware of Copilot and its features, but at the time, it felt unstable and not as polished as Cursor. Recently, I noticed that GitHub Copilot has been improving significantly, becoming a strong competitor to Cursor. This encouraged me to give Copilot a try,... - Source: dev.to / 4 days ago
GitHub Copilot The OG of this game, started back in 2020. Can generate code. Handles large codebases. Can merge PRs, fix bugs, search code. Supports agent mode now and also it's open-sourced. - Source: dev.to / 7 days ago
GitHub Copilot transforms the developer experience with AI-powered code completions, chat assistance, and intelligent code reviews. Backed by advanced AI models including Claude, GPT, and Gemini, Copilot provides contextualized assistance throughout the software development lifecycle. - Source: dev.to / 8 days ago
We at Ducky.ai noticed a strange thing has happened in software development, we’re no longer writing code in the traditional sense. Instead, we describe what we want and ask the machine to write the first draft. Tools like GitHub Copilot, Cursor, Replit, and Devin have changed what it means to build. The keyboard isn’t gone, but it’s quieter. Developers are prompting, guiding, reviewing. Code appears in response... - Source: dev.to / 9 days ago
EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / about 1 year ago
Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / almost 2 years ago
Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / almost 2 years ago
Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: almost 2 years ago
There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: about 2 years ago
Codeium - Free AI-powered code completion for *everyone*, *everywhere*
Flecs - Multi-threaded Entity Component System written for C89 & C99
Tabnine - TabNine is the all-language autocompleter. We use deep learning to help you write code faster.
EntityX - Fast, type-safe C++ ECS (Entity-Component System).
Cursor - The AI-first Code Editor. Build software faster in an editor designed for pair-programming with AI.
Entitas - Entity Component System Framework for C# and Unity