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DragonRuby Game Tookit VS LLVM

Compare DragonRuby Game Tookit VS LLVM and see what are their differences

DragonRuby Game Tookit logo DragonRuby Game Tookit

Tiny, fast and cross-platform, 2D game engine in Ruby.

LLVM logo LLVM

LLVM is a compiler infrastructure designed for compile-time, link-time, run-time, and...
  • DragonRuby Game Tookit Landing page
    Landing page //
    2021-10-08
  • LLVM Landing page
    Landing page //
    2019-11-06

DragonRuby Game Tookit videos

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LLVM videos

Interview with LLVM Foundation President Tanya Lattner

More videos:

  • Review - [COSCUP2021] A trip about how I contribute to LLVM
  • Review - Introduction to LLVM Building simple program analysis tools and instrumentation

Category Popularity

0-100% (relative to DragonRuby Game Tookit and LLVM)
Game Development
100 100%
0% 0
Email Marketing
0 0%
100% 100
Game Engine
100 100%
0% 0
IDE
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, LLVM should be more popular than DragonRuby Game Tookit. It has been mentiond 53 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

DragonRuby Game Tookit mentions (15)

  • Playing with DragonRuby Game Toolkit (DRGTK)
    Last week I was working on a very simple game to test DragonRuby Game Toolkit and learn its API. - Source: dev.to / 15 days ago
  • Ask HN: Favorite Game Engine?
    I am not primarily a game developer. But I wanted to see how some of it works. The engine that has been instrumental to it is DragonRuby Game Toolkit [0]. It was easy to set up and use. And I developed a simple game [1] following a really accessible book [2]. It uses Ruby which is an easy language to pick up- especially as someone who is experienced in Python. I really loved the experience and talked with the... - Source: Hacker News / 8 months ago
  • Smoothly Growing and Shrinking Sprites in DragonRuby
    This post is about DragonRuby, a Ruby implementation for writing games. Check it out! - Source: dev.to / 11 months ago
  • How do you really start making a mostly text based incremental game for iOS?
    Http://www.rubymotion.com/references/success-stories/a-dark-room/ Https://dragonruby.org/toolkit/game. Source: about 1 year ago
  • DragonRuby: Moving in Arbitrary Directions
    In a previous post we looked at rotating rectangles in DragonRuby. - Source: dev.to / about 2 years ago
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LLVM mentions (53)

  • Yes, Ruby is fast, but…
    In conclusion, none of the proposed changes to the Ruby version of the code makes a dent in the Crystal version. This is not entirely Crystal's doing: it uses the LLVM backend, which generates very optimized binaries. - Source: dev.to / 18 days ago
  • Playing with DragonRuby Game Toolkit (DRGTK)
    This Ruby implementation is based on mruby and LLVM and it’s commercial software but cheap. - Source: dev.to / 15 days ago
  • Ask HN: Which books/resources to understand modern Assembler?
    'Computer Architeture: A Quantitative Apporach" and/or more specific design types (mips, arm, etc) can be found under the Morgan Kaufmann Series in Computer Architeture and Design. "Getting Started with LLVM Core Libraries: Get to Grips With Llvm Essentials and Use the Core Libraries to Build Advanced Tools " "The Architecture of Open Source Applications (Volume 1) : LLVM" https://aosabook.org/en/v1/llvm.html... - Source: Hacker News / about 1 month ago
  • Programming from Top to Bottom - Parsing
    You can never mistake type_declaration with an identifier, otherwise the program will not work. Aside from that constraint, you are free to name them whatever you like, there is no one standard, and each parser has it own naming conventions, unless you are planning to use something like LLVM. If you are interested, you can see examples of naming in different language parsers in the AST Explorer. - Source: dev.to / 3 months ago
  • Why do lifetimes need to be leaky?
    C++ compiler which compiles the Rust as if it were C++ (LLVM). Source: 6 months ago
View more

What are some alternatives?

When comparing DragonRuby Game Tookit and LLVM, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

GNU Compiler Collection - The GNU Compiler Collection (GCC) is a compiler system produced by the GNU Project supporting...

Gosu - Gosu is a 2D game development library for the Ruby and C++ programming languages, available for Mac OS X, Windows, and Linux.

Tiny C Compiler - The Tiny C Compiler is an x86, x86-64 and ARM processor C compiler created by Fabrice Bellard.

nCine - Cross-platform 2D game engine in C++

clang - C, C++, Objective C and Objective C++ front-end for the LLVM compiler.