Based on our record, DragonRuby Game Tookit should be more popular than nCine. It has been mentiond 15 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Last week I was working on a very simple game to test DragonRuby Game Toolkit and learn its API. - Source: dev.to / 11 days ago
I am not primarily a game developer. But I wanted to see how some of it works. The engine that has been instrumental to it is DragonRuby Game Toolkit [0]. It was easy to set up and use. And I developed a simple game [1] following a really accessible book [2]. It uses Ruby which is an easy language to pick up- especially as someone who is experienced in Python. I really loved the experience and talked with the... - Source: Hacker News / 8 months ago
This post is about DragonRuby, a Ruby implementation for writing games. Check it out! - Source: dev.to / 11 months ago
Http://www.rubymotion.com/references/success-stories/a-dark-room/ Https://dragonruby.org/toolkit/game. Source: about 1 year ago
In a previous post we looked at rotating rectangles in DragonRuby. - Source: dev.to / about 2 years ago
I have been coding mine for many years now. Fortunately it is still small enough that can be easily understood by one person. Have a look here: https://ncine.github.io/. Source: over 2 years ago
It uses my 2D framework nCine, which I recently ported to Raspberry Pi. That's why there are so many supported platforms. ;). Source: over 2 years ago
nCine is a cross-platform 2D framework written in C++11 and scriptable with Lua that can be used for games, tools, or prototypes. I have been working on it in my spare time for more than ten years and it now works out-of-the-box on the latest version or Raspberry Pi OS! Source: over 2 years ago
I created this tool for game artists a while ago, with the hope of selling it and start an independent company about game development, tools, and game technology. Unfortunately, it sold pretty much nothing so I'm back to the game industry as an employee while I decided to make it FOSS. :D It is written in C++ using my game framework nCine (https://ncine.github.io/) and ImGui, and it supports multiple platforms,... - Source: Hacker News / almost 3 years ago
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