Software Alternatives & Reviews

DarkRift Networking VS Steamworks

Compare DarkRift Networking VS Steamworks and see what are their differences

DarkRift Networking logo DarkRift Networking

DarkRift Networking is a fast, flexible and superpowered networking solution for .NET and Unity.

Steamworks logo Steamworks

Steamworks is a set of tools and services that help game developers and publishers build their games and get the most out of distributing on Steam.
  • DarkRift Networking Landing page
    Landing page //
    2022-07-16
  • Steamworks Landing page
    Landing page //
    2022-04-24

DarkRift Networking videos

My First DarkRift Plugin | DarkRift Networking 2

More videos:

  • Review - DarkRift Networking 2 Unity Game

Steamworks videos

SteamWorks MADchester Review

Category Popularity

0-100% (relative to DarkRift Networking and Steamworks)
Developer Tools
32 32%
68% 68
Game Development
42 42%
58% 58
Game Engine
22 22%
78% 78
App Development
41 41%
59% 59

User comments

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Social recommendations and mentions

Based on our record, Steamworks seems to be a lot more popular than DarkRift Networking. While we know about 27 links to Steamworks, we've tracked only 1 mention of DarkRift Networking. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

DarkRift Networking mentions (1)

  • Darkrift website down?
    I'm working on a project that uses the Darkrift library for multiplayer (someone else's code that I might be taking over). I want to learn more about how Darkrift works but the website everyone points to (darkriftnetworking.com) is down. Is this just a temporary thing or has it been like that for ages? Source: 10 months ago

Steamworks mentions (27)

  • 🤔How do I find out the system requirements for my game (built with Unreal)? 👉 STEAMWORKS Onboarding 👈
    Then that can be done on partner.steamgames.com -> Edit Store Page -> Basic Info tab -> Supported Platforms section. You don't have to put any requirements for the sound card btw. Source: about 1 year ago
  • [HELP] Is there a way to find name_id by market_hash_name?
    I also tried this weird thing partner.steamgames.com. I thought that it is possible to find name_id by classid but it doesn't work. Source: about 1 year ago
  • Releasing a Web game onto Steam
    Go to https://partner.steamgames.com/ and Join steamworks. You can reuse your Steam gamer account or create a new one. - Source: dev.to / over 1 year ago
  • Would anyone want to join my tiny visual novel studio?
    I can give you a hand, however. Here's how to get your game added to Steam, PlayStation, and Nintendo. Source: over 1 year ago
  • TIL Tim Sweeney, Epic Games CEO originally wrote 90% of the code for the first Unreal Game Engine and has since used his fortune to protect more than 50,000 acres of forests for conservation purposes
    Steamworks offers loads of functionality that developers can leverage to use in their products. Yeah, it's "industry standard", but it's kind of weird to act like it's just a place to list your games. Source: over 1 year ago
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What are some alternatives?

When comparing DarkRift Networking and Steamworks, you can also consider the following products

Photon Engine - Independent networking engine and multiplayer platform.

Unity Multiplayer - Create real-time, networked games.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

SmartFoxServer - Massive multiplayer platform

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Colyseus - Multiplayer Game Server for Node.js. Focus on the gameplay instead of networking.