Software Alternatives & Reviews

DarkRift Networking VS Nakama

Compare DarkRift Networking VS Nakama and see what are their differences

DarkRift Networking logo DarkRift Networking

DarkRift Networking is a fast, flexible and superpowered networking solution for .NET and Unity.

Nakama logo Nakama

Nakama is an open-source distributed social and realtime server for games and apps.
  • DarkRift Networking Landing page
    Landing page //
    2022-07-16
  • Nakama Landing page
    Landing page //
    2023-07-20

DarkRift Networking videos

My First DarkRift Plugin | DarkRift Networking 2

More videos:

  • Review - DarkRift Networking 2 Unity Game

Nakama videos

Nakama - Review by efood

More videos:

  • Review - [ REVIEW OP 975 ] ZEUS Nakama Ke-11??? Menantang Aliansi Yonko!!!

Category Popularity

0-100% (relative to DarkRift Networking and Nakama)
Developer Tools
16 16%
84% 84
Game Development
27 27%
73% 73
App Development
21 21%
79% 79
Game Engine
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, Nakama seems to be a lot more popular than DarkRift Networking. While we know about 14 links to Nakama, we've tracked only 1 mention of DarkRift Networking. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

DarkRift Networking mentions (1)

  • Darkrift website down?
    I'm working on a project that uses the Darkrift library for multiplayer (someone else's code that I might be taking over). I want to learn more about how Darkrift works but the website everyone points to (darkriftnetworking.com) is down. Is this just a temporary thing or has it been like that for ages? Source: 10 months ago

Nakama mentions (14)

  • Next steps for Postgres pluggable storage
    To add more detail on the recent work on the ZHeap storage engine. We (Heroic Labs) sponsored work for the Cybertec team to bring it up to date with latest improvements and changes with Postgres' pluggable storage engine:. Source: 12 months ago
  • Is there anyway to create an “online guild” system in my idle game.
    You can do that, but for what platform? html5? windows? android?, the most easiest way is use firestore a service from firebase (offer a free tier), it is the easiest way not the better, other way is use a service like nakama that is more professional and something in the middle can be mmm pocketbase or supabase. Source: about 1 year ago
  • Starred a game and want to make multi-player like stardew, tips?
    I recommend the backend solution called Nakama since you’re using Godot: https://heroiclabs.com/. Source: about 1 year ago
  • I discover that MMORPG are really hard to make
    I read using nakama server for this is convinient. Https://heroiclabs.com/. Source: about 1 year ago
  • Recommendations for Tech for 1v1 RTS Indie Game
    Does anyone have recommendations on what to use? I've done a bit of research and found https://heroiclabs.com/. It's a bit unclear to me if it actually supports server side state because it talks about 'hosts' a bit, but I think it does...and it seems like you can host it yourself to avoid the $600 a MONTH! pricetag. But any other recommendations? Has anyone used heroic before? Source: about 1 year ago
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What are some alternatives?

When comparing DarkRift Networking and Nakama, you can also consider the following products

Photon Engine - Independent networking engine and multiplayer platform.

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Unity Multiplayer - Create real-time, networked games.

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

SmartFoxServer - Massive multiplayer platform

Thinstation - Thinstation is a basic and small, yet very powerful, open source thin client operating system...