No Unity Multiplayer videos yet. You could help us improve this page by suggesting one.
Based on our record, Nakama should be more popular than Unity Multiplayer. It has been mentiond 14 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
To add more detail on the recent work on the ZHeap storage engine. We (Heroic Labs) sponsored work for the Cybertec team to bring it up to date with latest improvements and changes with Postgres' pluggable storage engine:. Source: 12 months ago
You can do that, but for what platform? html5? windows? android?, the most easiest way is use firestore a service from firebase (offer a free tier), it is the easiest way not the better, other way is use a service like nakama that is more professional and something in the middle can be mmm pocketbase or supabase. Source: about 1 year ago
I recommend the backend solution called Nakama since you’re using Godot: https://heroiclabs.com/. Source: about 1 year ago
I read using nakama server for this is convinient. Https://heroiclabs.com/. Source: about 1 year ago
Does anyone have recommendations on what to use? I've done a bit of research and found https://heroiclabs.com/. It's a bit unclear to me if it actually supports server side state because it talks about 'hosts' a bit, but I think it does...and it seems like you can host it yourself to avoid the $600 a MONTH! pricetag. But any other recommendations? Has anyone used heroic before? Source: about 1 year ago
Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: about 1 year ago
I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: almost 2 years ago
PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.
Photon Engine - Independent networking engine and multiplayer platform.
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
Thinstation - Thinstation is a basic and small, yet very powerful, open source thin client operating system...
SmartFoxServer - Massive multiplayer platform
Colyseus - Multiplayer Game Server for Node.js. Focus on the gameplay instead of networking.