Based on our record, Unigine should be more popular than BYOND. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I fell for this when I was a kid on Byond. The idea guy thought he was J. R. R. Tolkien. My sprite artist friend joined me. He was vague about what he wanted and even though we had been making everything he asked of us he brought another coder in, a couple years younger than me, I was a teen and he was 13. When he was given my code he called me boring and started throwing together some stuff. He ended up writing... Source: almost 3 years ago
There is also Unigine [1] but that has less community around it than Unreal. I am mentioning it because I think it should be known more. It was started by a single russian dev who was initially just writing online tutorials on various OpenGL and physics stuff (frustum.org). Then he decided to make a commercial engine and started a company. Of course their engine evolved a lot since and they have a team of devs now... - Source: Hacker News / 8 months ago
Give it a good once-over when it arrives for any shipping damage, check to make sure that memory overclocking in enabled in the BIOS since that's sometimes not done by the builder and then benchmark it with something simple like Unigine to make sure it's not running weirdly below the norms (4070Ti should be around 3100-3300 in Unigine Heaven) or you can download 3DMark Demo and it should give you a... Source: 10 months ago
But yeah, I was trying to push Unigine (double sized vector3 would be nice) as it seems to target more the industry type apps. Source: almost 2 years ago
Https://unigine.com/ is a powerful game engine that no one seems to pay any attention to. So, they mainly get their revenue from industrial applications. Source: about 2 years ago
So you consider an engine "professional" if your favourite big PC games run on it? What sort of logic is this? I suppose enterprise-geared engines like UEngine aren't "professional" either because they aren't popular with game developers? Source: almost 3 years ago
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