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Brogue VS Unity

Compare Brogue VS Unity and see what are their differences

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Brogue logo Brogue

Brogue is a Roguelike game for Mac OS X, Windows and Linux by Brian Walker.

Unity logo Unity

The multiplatform game creation tools for everyone.
  • Brogue Landing page
    Landing page //
    2023-04-17
  • Unity Landing page
    Landing page //
    2023-10-22

Brogue features and specs

  • Engaging Gameplay
    Brogue offers challenging and engaging gameplay by incorporating classic roguelike elements such as turn-based action, procedural generation, and permadeath, which require strategic thinking and careful decision-making.
  • Unique Visual Style
    The game stands out with its ASCII art graphics, appealing to players who enjoy a retro aesthetic and want to focus more on gameplay mechanics rather than high-end visuals.
  • Replayability
    Due to its procedural generation of levels, Brogue offers high replayability as players encounter new challenges, environments, and enemy placements each time they start a new game.
  • Rich Tactical Depth
    Brogue provides a rich tactical experience with various tools, potions, and weapons that offer multiple ways to approach challenges, fostering creativity and experimentation among players.
  • Community and Support
    The game has an active community of players and developers who provide support, share tips, and contribute to ongoing development and improvements in the game.

Possible disadvantages of Brogue

  • Steep Learning Curve
    New players may find the game intimidating due to its complexity and lack of in-game tutorials, leading to a potentially frustrating initial experience.
  • No Modern Graphics
    The ASCII art graphics, while unique, might not appeal to all players, especially those who prefer more modern visuals, which could impact their immersion in the game.
  • Permadeath Frustration
    The permadeath mechanic can be frustrating for some players, as losing all progress after a mistake or unfortunate event can feel punishing.
  • Limited Platforms
    Brogue is primarily available on desktop platforms, which might limit accessibility for players who prefer gaming on mobile devices or consoles.
  • Niche Audience
    The game's classic roguelike style caters to a niche audience, potentially limiting its appeal to a broader gaming demographic.

Unity features and specs

  • Cross-Platform Compatibility
    Unity supports development for a wide range of platforms including Windows, macOS, iOS, Android, and many others, allowing developers to reach a broad audience.
  • Extensive Asset Store
    Unity's Asset Store offers a huge selection of assets, plugins, and tools created by other developers, which can save significant development time and resources.
  • User-Friendly Interface
    The Unity Editor is known for its user-friendly and intuitive interface that is accessible even for beginners, while offering advanced features for seasoned developers.
  • Strong Community Support
    Unity boasts a large and active community, as well as extensive documentation and tutorials, making it easier to find solutions to development challenges.
  • Versatile for Various Applications
    Unity is not only suitable for game development but is also used in other industries such as film, automotive, architecture, and virtual reality projects.
  • Real-time Development and Testing
    Unity provides robust tools for real-time testing and iteration which allow developers to see changes instantly without needing to rebuild the project.
  • Proven Performance and Optimization Tools
    Unity offers a variety of performance profiling and optimization tools, helping developers to create highly optimized and smooth-running applications.

Possible disadvantages of Unity

  • Steep Learning Curve for Advanced Features
    While basic use of Unity is accessible, mastering its advanced features and achieving high levels of performance optimization can be quite challenging.
  • Subscription Costs
    Unity offers a subscription-based pricing model for advanced features, which might be expensive for smaller developers or hobbyists.
  • Dependency on Third-Party Tools
    Reliance on third-party assets and plugins from the Asset Store can sometimes lead to compatibility issues or added costs.
  • Performance Overhead
    Although Unity is highly optimized, it can introduce some performance overhead compared to lower-level programming, particularly for very high-end, resource-intensive projects.
  • Large Build Sizes
    Unity applications can result in relatively large build sizes, which can be a concern for mobile platforms or situations where storage is a limitation.
  • Closed Source
    Unlike some other engines, Unity is closed-source, limiting developers' ability to deeply customize or troubleshoot engine issues at the source code level.
  • Memory Management
    Unity's automated memory management through garbage collection can sometimes result in performance hitches if not carefully managed.

Brogue videos

Brogue - (Fantasy Dungeon Crawl Roguelike Game)

More videos:

  • Review - This Is... Brogue (PC/Mac/Linux)
  • Review - Brogue Workshop Shoe Review

Unity videos

Assassin's Creed Unity Review

More videos:

  • Review - Assassin's Creed Unity - Review
  • Review - SHOULD YOU USE UNITY IN 2019?

Category Popularity

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Action
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Game Development
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100% 100
Adventure
100 100%
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Game Engine
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100% 100

User comments

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Reviews

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Brogue Reviews

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Unity Reviews

  1. Good

    This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.


Godot Engine vs Unity: Which One Suits You Best in 2024
3D performance: For Godot vs Unity 3d, Unity typically leads. Unity's advanced rendering techniques and powerful optimization tools allow for high-fidelity graphics and smooth gameplay in complex 3D environments. This makes Unity the preferred choice for high-end 3D games and VR/AR applications.
Source: rocketbrush.com
Top 13 Picks for Maxon Cinema 4D Alternatives in 2024
Originally launched in 2005, Unity is a robust game development engine, highly regarded for facilitating the creation of intricately designed 3D and 2D games. Unity’s adaptability across different operating systems facilitates a myriad of applications, from Augmented Reality to 3D simulations.
Source: aircada.com
Explore 9 Top Eclipse Alternatives for 2024
Established in 2005, Unity serves as a powerful engine for 3D and 2D game development. Renowned for its adaptability across numerous operating systems, Unity’s premier platform facilitates everything from Augmented Reality to 3D simulations.
Source: aircada.com
Game Engines: A Comparative Analysis
Additional Options: Unity also supports JavaScript (UnityScript) and Boo, but C# has become the standard and most widely used language for Unity development.
Source: medium.com
Exploring 15 Powerful Flutter Alternatives
With its gaming-oriented pedigree, Unity delivers unmatched capabilities for rich interactive apps leveraging physics, particle systems, and complex animations in 2D and 3D spaces. For architects and designers wanting to bring CAD models to life or showcase real estate properties in full immersive detail, Unity shines. Medical imaging apps also benefit from performant...

Social recommendations and mentions

Based on our record, Unity should be more popular than Brogue. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Brogue mentions (25)

  • The Story of Rogue
    I love any opportunity to suggest people try out Brogue. It was developed with the idea "What would have happened if development continued on Rogue?" Info here: https://sites.google.com/site/broguegame/ Repo/downloads here: https://github.com/tmewett/BrogueCE. - Source: Hacker News / 6 months ago
  • Show HN: Asterogue, my sci-fi roguelike, is now playable on the web
    I enjoyed it, though for my taste it was maybe a little too simplistic and easy. The original rogue is before my time, but at one point I got very hooked on [brogue](https://sites.google.com/site/broguegame/) and this reminded me very much of that. - Source: Hacker News / 7 months ago
  • Dijkstra Maps Visualized
    I believe the original author of most of this content was Brian Walker, creator of brogue, which uses Dijkstra maps to great effect. In my opinion, brogue is the greatest 'modern' traditional roguelike. Latest 'community' version: https://github.com/tmewett/BrogueCE original game: https://sites.google.com/site/broguegame/. - Source: Hacker News / over 2 years ago
  • game recs
    The Ground Gives Way and Brogue(follow the link to the Community Edition) are, in my opinion, the best introductions to traditional roguelikes out there. Source: over 2 years ago
  • Hades is the best-designed roguelike I've ever played
    To start, I would recommend Brogue or The Ground Gives Way. Both are very simplified and have an accessible, modern approach. Tales of Maj'Eyal, while more complex, also a more modern game feel to it that might be appealing. There are two main types of roguelike gameplay: dungeon delvers, and expansive open worlds. Both Brogue and TGGW are the former, so it's easy to jump into a game, get the basic idea, and get... Source: over 2 years ago
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Unity mentions (204)

  • OOP for Unity Beginners: Build Better Games from the Start
    In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 2 months ago
  • Why Does Everyone Forget Java and C# for Backend Development? Why Don’t Full-Stack Developers Learn Java and C#?
    C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
  • One must imagine Sisyphus writing a new JS framework
    The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
  • How to use an auto-tiling technique in your next game project
    One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
  • How to Use Virtual Reality for Client Walkthroughs and Approvals
    > Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
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What are some alternatives?

When comparing Brogue and Unity, you can also consider the following products

Dungeon Crawl Stone Soup - Dungeon Crawl Stone Soup is an open-source, single-player, role-playing roguelike game of...

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Shattered Pixel Dungeon - A Roguelike RPG, with randomly generated levels, items, enemies, and traps!

Godot Engine - Feature-packed 2D and 3D open source game engine.

NetHack - NetHack is a single player dungeon exploration game that runs on a wide variety of computer...

Blender - Blender is the open source, cross platform suite of tools for 3D creation.