Software Alternatives & Reviews

Amazon GameLift VS Google Game Servers

Compare Amazon GameLift VS Google Game Servers and see what are their differences

Amazon GameLift logo Amazon GameLift

Amazon Gamelift is a dedicated server platform for online video gaming. Notable customers include High Horse Entertainment, Wargaming Mobile, Gearbox Software, Aon Interactive and Proletariat, Inc... read more.

Google Game Servers logo Google Game Servers

Deliver seamless multiplayer gaming experiences with simpler multicluster management.
  • Amazon GameLift Landing page
    Landing page //
    2023-03-23
  • Google Game Servers Landing page
    Landing page //
    2023-10-01

Amazon GameLift videos

Amazon Gamelift: Amazon Gamelift Dedicated Game Server Hosting Made Easy

More videos:

  • Review - Creating realtime game servers in minutes with Amazon GameLift

Google Game Servers videos

No Google Game Servers videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to Amazon GameLift and Google Game Servers)
Game Development
79 79%
21% 21
Game Engine
78 78%
22% 22
3D Game Engine
87 87%
13% 13
Developer Tools
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Amazon GameLift should be more popular than Google Game Servers. It has been mentiond 13 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Amazon GameLift mentions (13)

  • Why does BHVR refuse to acknowledge this? I went out of my way to upgrade my internet since 2021 to have 35-45ms ping, but killers like this can VPN or play on dial-up and it goes in their favour? Why am I being punished for having good internet?
    You think Amazon servers aren't industry standard? https://aws.amazon.com/gamelift/. Source: 11 months ago
  • Nexon's in-house notice spread in KR community
    There are a ton of technology solutions sold by other companies these days that - with the appropriate funding - can accelerate the timeline of damn near any project, multiplayer online games included. With a bit of expertise and a big enough credit limit, damn near anything's possible. Source: about 1 year ago
  • Looking for free advice
    Before you get too far into things, give the documentation on GameLift a read: https://aws.amazon.com/gamelift/ I’ve never used it myself but it’s an AWS service that handles a lot of the “this is annoying” of deploying game servers on the AWS cloud. It can be used as a complete solution or as modules, and some of those modules might ease your development time. Source: over 1 year ago
  • I'm monitoring network traffic of my Playstation and noticed increased numbers of p2p-hosted games instead of dedicated servers
    On PC, less than 5% of my matches are P2P connections. Google Cloud Game Servers can handle high amount of traffic; it is Google for God's sake! Google & Amazon host a lot of games. The only logical reason that would make the game switch to a player-hosted match should be because you & your opponent are closer to each other than the nearest server, but that's not always the case from the matches I see on PC. I am... Source: almost 2 years ago
  • What's New with AWS: Amazon GameLift launches new console experience
    Amazon GameLift now offers a new console experience that provides a more intuitive way to manage and scale your game servers on AWS. The redesigned console has new left-hand navigation that makes it easy to switch between various GameLift features such as managing and creating builds, scripts, fleets, FlexMatch, and includes helpful resource links like “Prepare to launch”, and service quotas. The new interface... - Source: dev.to / almost 2 years ago
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Google Game Servers mentions (6)

  • Google admits Spotify pays no Play Store fees because of a secret deal
    Take a look at my post further up. I think something similar was done for Niantic, and I wouldn't be surprised if some of these publishers also have sweetheart Play deals: https://cloud.google.com/solutions/games. - Source: Hacker News / 6 months ago
  • It's been a while since stadia's death, but that called my attention.
    For those who don't know what I am talking about, go to https://cloud.google.com/solutions/games and check the partners. Something very interesting on that list. What do you guys think is going on behind the curtains? Source: about 1 year ago
  • I'm monitoring network traffic of my Playstation and noticed increased numbers of p2p-hosted games instead of dedicated servers
    On PC, less than 5% of my matches are P2P connections. Google Cloud Game Servers can handle high amount of traffic; it is Google for God's sake! Google & Amazon host a lot of games. The only logical reason that would make the game switch to a player-hosted match should be because you & your opponent are closer to each other than the nearest server, but that's not always the case from the matches I see on PC. I am... Source: almost 2 years ago
  • Konami has added more servers with the latest maintenance; there are new servers in South America & the United States
    I am seeing new server locations for online play, all of them are run by Google, which provides dedicated server services for video games. The new locations I am seeing are:. Source: almost 2 years ago
  • An experiment to show that eFootball uses dedicated servers. It seems that they now added servers in Sao Paulo, Brazil
    My tests show that PES 2021 connects to the opponent's IP address directly, which is an evidence that matches are "player-hosted". That evidence is gone in eFootball, and now you have absolutely no evidence to support that eFootball is still running on "player-hosted" (p2p) model. It does not make any sense for Konami to pay Google for servers if it's not to use their Game Servers service. Source: almost 2 years ago
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What are some alternatives?

When comparing Amazon GameLift and Google Game Servers, you can also consider the following products

BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

XInput - XInput is an API that allows applications to receive input from the Xbox Controller for Windows.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

LibGDX - Libgdx is a Java game development framework that provides a unified API that works across all...

Unity - The multiplatform game creation tools for everyone.