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Amazon GameLift

Amazon Gamelift is a dedicated server platform for online video gaming. Notable customers include High Horse Entertainment, Wargaming Mobile, Gearbox Software, Aon Interactive and Proletariat, Inc... read more. subtitle

Amazon GameLift Reviews and details

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  • Amazon GameLift Landing page
    Landing page //
    2023-03-23

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Videos

Amazon Gamelift: Amazon Gamelift Dedicated Game Server Hosting Made Easy

Creating realtime game servers in minutes with Amazon GameLift

Social recommendations and mentions

We have tracked the following product recommendations or mentions on various public social media platforms and blogs. They can help you see what people think about Amazon GameLift and what they use it for.
  • Why does BHVR refuse to acknowledge this? I went out of my way to upgrade my internet since 2021 to have 35-45ms ping, but killers like this can VPN or play on dial-up and it goes in their favour? Why am I being punished for having good internet?
    You think Amazon servers aren't industry standard? https://aws.amazon.com/gamelift/. Source: 11 months ago
  • Nexon's in-house notice spread in KR community
    There are a ton of technology solutions sold by other companies these days that - with the appropriate funding - can accelerate the timeline of damn near any project, multiplayer online games included. With a bit of expertise and a big enough credit limit, damn near anything's possible. Source: about 1 year ago
  • Looking for free advice
    Before you get too far into things, give the documentation on GameLift a read: https://aws.amazon.com/gamelift/ I’ve never used it myself but it’s an AWS service that handles a lot of the “this is annoying” of deploying game servers on the AWS cloud. It can be used as a complete solution or as modules, and some of those modules might ease your development time. Source: over 1 year ago
  • I'm monitoring network traffic of my Playstation and noticed increased numbers of p2p-hosted games instead of dedicated servers
    On PC, less than 5% of my matches are P2P connections. Google Cloud Game Servers can handle high amount of traffic; it is Google for God's sake! Google & Amazon host a lot of games. The only logical reason that would make the game switch to a player-hosted match should be because you & your opponent are closer to each other than the nearest server, but that's not always the case from the matches I see on PC. I am... Source: almost 2 years ago
  • What's New with AWS: Amazon GameLift launches new console experience
    Amazon GameLift now offers a new console experience that provides a more intuitive way to manage and scale your game servers on AWS. The redesigned console has new left-hand navigation that makes it easy to switch between various GameLift features such as managing and creating builds, scripts, fleets, FlexMatch, and includes helpful resource links like “Prepare to launch”, and service quotas. The new interface... - Source: dev.to / almost 2 years ago
  • Konami has added more servers with the latest maintenance; there are new servers in South America & the United States
    I do get some data to AWS servers in the United States, but I think it’s for stats. I think they’d also use Google servers in Europe (you look for UDP traffic during matches). Amazon does have a service called GameLift, which I think is used for online games. Source: almost 2 years ago
  • free dedicated server
    Amazon Web Service gamelift is free for 12 months, so you could at least get set up and then you would have to decide on if you want to pay or move on to your next project. Source: about 2 years ago
  • What is Amazon Gamelift and how do I use it?
    As the tile suggest what is Gamelift (https://aws.amazon.com/gamelift/) and I am confuse how it works in overall architecture of the game? Does it replace things like Mirror, Photon or even Nakama or I still need to use like a game server like a headless/console Mirror server and it can be deployed in a gamelift, or should it replace Mirror or Photon or any similar multiplayer server in general? Source: about 2 years ago
  • Why doesn't siege use more AWS Regions for GameLift?
    You know that Siege uses a off the shelf service called AWS Game Lift (https://aws.amazon.com/gamelift/). Source: about 2 years ago
  • How do i make 2 users connect to each other without them having to share their IPs.
    You don't need to literally host the cloud server btw. Something like AWS might be able to help here. https://aws.amazon.com/gamelift/. Source: over 2 years ago
  • How plausible is this hypothetical: 'SC gets "purchased" by an experienced publisher who transfers the assets to an engine designed to do what the project set out to do. Maybe unreal 5? Duke nukem forever style.'
    Https://aws.amazon.com/gamelift/ Or Https://documentation.improbable.io/ And those are "public" solutions. Source: over 2 years ago
  • Conceptual question regarding AWS and gaming servers (league of legends)
    You can also read about GameLift which is a service for hosting, deploying and operating dedicated game servers at scale also across regions. https://aws.amazon.com/gamelift/. Source: about 3 years ago
  • Advice on server host for small group (25 People)
    The cost is pretty reasonable and you get full power to set up the server how you like: Https://aws.amazon.com/gamelift/. Source: about 3 years ago

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