We recommend LibHunt Haxe for discovery and comparisons of trending Haxe projects.
Cross-Platform
Haxe allows developers to write code once and compile it to multiple target platforms, including JavaScript, C++, C#, Java, Python, Lua, and others.
Strong Typing
Haxe has a strong, static type system which helps to catch errors at compile time, leading to more robust and error-free code.
High Performance
Because Haxe compiles directly to native code or optimized JavaScript, it can offer performance close to, or even indistinguishable from, hand-written code in the target language.
Open Source
Haxe is open-source, which means it is free to use and has a community-driven development model that can lead to rapid improvements and updates.
Standard Library
Haxe comes with a versatile standard library that is designed to work seamlessly across all target platforms, ensuring consistency and reducing the need for platform-specific code.
Macro System
Haxe has a powerful macro system that allows for advanced metaprogramming capabilities, making it possible to write more expressive and flexible code.
Interoperability
Haxe allows for easy integration with existing projects and libraries in various target languages, making it easier to adopt without having to completely rewrite existing code.
Haxe is a solid choice for developers seeking a flexible programming environment that supports cross-platform development. It is robust, efficient, and provides powerful tools for a wide range of applications. Its ability to compile to various target environments is a standout feature.
We have collected here some useful links to help you find out if Haxe is good.
Check the traffic stats of Haxe on SimilarWeb. The key metrics to look for are: monthly visits, average visit duration, pages per visit, and traffic by country. Moreoever, check the traffic sources. For example "Direct" traffic is a good sign.
Check the "Domain Rating" of Haxe on Ahrefs. The domain rating is a measure of the strength of a website's backlink profile on a scale from 0 to 100. It shows the strength of Haxe's backlink profile compared to the other websites. In most cases a domain rating of 60+ is considered good and 70+ is considered very good.
Check the "Domain Authority" of Haxe on MOZ. A website's domain authority (DA) is a search engine ranking score that predicts how well a website will rank on search engine result pages (SERPs). It is based on a 100-point logarithmic scale, with higher scores corresponding to a greater likelihood of ranking. This is another useful metric to check if a website is good.
The latest comments about Haxe on Reddit. This can help you find out how popualr the product is and what people think about it.
I'd love to see a comparison to Haxe. https://haxe.org/ I wonder what performance and generated code size/quality look like. - Source: Hacker News / 19 days ago
I know very little about this space, but wasn't Haxe(https://haxe.org/) supposed to be a sort of next-gen, modern Flash replacement? - Source: Hacker News / 4 months ago
After reading Crafting Interpreters, I thought building a bytecode VM would be enough. I built Cabasa, a WebAssembly runtime. Iโm now building Rayzor, a Haxe compiler in Rust. Each project taught me the same lesson: interpretation has a ceiling. - Source: dev.to / 5 months ago
In some ways this feels like closing a door. I've come full circle and am working in JavaScript again, though it's come a long way since I first learned to declare variables with var in Khan Academy's Drawing and Animation course. For games in particular, Haxe often gets recommended as the next step from Flash, and of course there are other options for complete engines such as Godot. And ActionScript wouldn't have... - Source: dev.to / 5 months ago
Notice that it's still very much possible to produce SWF files with languages like Haxe http://haxe.org/, and there are frameworks that mimic the Flash drawing API like OpenFL https://www.openfl.org/, there is (or was) a lot of interesting stuff like that happening around. - Source: Hacker News / 5 months ago
You should consider change the name, it looks like a lot like https://haxe.org/. - Source: Hacker News / 7 months ago
Vaguely related is Haxe, https://haxe.org/. Originally a way to do ActionScript, now it targets a lot more and is quite nice to work in. - Source: Hacker News / 8 months ago
Much like Newgrounds it is still around. https://haxe.org/. - Source: Hacker News / 11 months ago
The proprietary tools were only an issue for people who needed the timeline. Games-wise, Both Actionscript 2 and 3 were perfectly usable without Flash. The MTASC compiler was a massive game-changer, and then Adobe released the AS3 compiler themselves, and certainly when I was at a consultancy working on a massive, expensive game, none of us were authoring anything in Flash. Even the designers and artists simply... - Source: Hacker News / over 1 year ago
Have you checked out https://haxe.org/. - Source: Hacker News / almost 2 years ago
"Flash went away faster than a replacement emerged." Not really how it looks to me: https://haxe.org/. - Source: Hacker News / about 2 years ago
This remineds me of Haxe[1]. I like Wax better because of the Common-Lisp-like syntax. [1]: https://haxe.org. - Source: Hacker News / about 2 years ago
I thought this was a three.js demo but it's actually built with a language called haxe [1]. I've never heard of this language before and looks really cool. Makes me want to play with it! [1] https://haxe.org/. - Source: Hacker News / over 2 years ago
The Haxe programming language (https://haxe.org/). It's insane how unpopular this is compared to its value. "Haxe can build cross-platform applications targeting JavaScript, C++, C#, Java, JVM, Python, Lua, PHP, Flash, and allows access to each platform's native capabilities. Haxe has its own VMs (HashLink and NekoVM) but can also run in interpreted mode." It's mostly popular in game dev circles, and is used by:... - Source: Hacker News / over 2 years ago
For those interested in cross platform game development, don't forget https://haxe.org/! The usefulness / popularity ratio is very high on this one :). - Source: Hacker News / almost 3 years ago
I really enjoyed programming in AS3, and https://haxe.org/ was really helpful at the time to make development easier. Source: about 3 years ago
Been tinkering in the Haxe programming language recently. I definitely suggest checking it out, but one thing I liked was private constants. I know other languages have this, but its where I've encountered it most recently. Source: about 3 years ago
The game was written in Haxe (the language) and OpenFL (the engine). Source: over 3 years ago
Something like Haxe? https://haxe.org/ Obviously not โanyโ language but it has more compile targets than your average bear. - Source: Hacker News / over 3 years ago
Hello, fellow NeoVim enthusiasts! Today, I'm excited to introduce a new toolchain for building neovim plugins using Haxe. Haxe is a statically typed language that is known for its safety and efficiency, making it a great choice for building complex applications. Source: over 3 years ago
Seems like Haxe (https://haxe.org/) might be fun for you. Per others, though, perhaps it's the motivation that's required. Do you want to write games? - Source: Hacker News / over 3 years ago
Haxe, a versatile programming language, continues to carve out its niche in the software development ecosystem, particularly within gaming and cross-platform application development. Public sentiment around Haxe reflects a mixed yet intriguing view comprising admiration for its capability and some reservations regarding its accessibility and limitations.
Haxe is widely praised for its capacity to target multiple platforms, including JavaScript, C++, C#, Java, Python, and more, making it a favorable choice for developers looking to write code once and deploy it across various platforms. This flexibility is highlighted as a key advantage, especially in gaming circles where Haxe is used to build successful games like "Dead Cells" and "Papers Please". The library's ability to interface with multiple platforms' native capabilities is a significant draw, allowing developers to optimize their applications efficiently.
The Haxe community, while not as large as some of its competitors, is steadfast and supportive, providing a wealth of frameworks and libraries that enhance the development process. Articles frequently mention the robust ecosystem surrounding Haxe, which includes a range of tools for both game development and cross-platform desktop applications. However, the community size can sometimes translate into a limited pool of ready-to-use libraries compared to languages like JavaScript or Python.
Despite its strengths, Haxe does have certain limitations. Critics point out that debugging can be difficult, particularly after the language translation of the source code. Additionally, the support for native AS3 libraries is not fully fleshed out, which can pose challenges for some developers during the transition from AS3 to Haxe. High coding standards are often required to effectively leverage Haxe's capabilities, which can be a barrier for those new to the language or working on platforms where Haxe isn't widely adopted.
Haxe's utility and popularity, while high relative to its community size, often fall short in popularity metrics when placed alongside more mainstream languages like JavaScript or burgeoning alternatives like Kotlin and Dart. However, its unique multi-target compilation and performance efficiency give it a distinctive edge in specific scenarios, especially in game development and where extensive cross-platform capability is needed.
Haxe's roots trace back to the time of Flash and ActionScript's prevalence. As Flash waned, many developers transitioned to Haxe, utilizing its capabilities to carry on the flash-like workflow into new technologies and platforms. This historical context adds to Haxe's allure as a viable legacy tool for those who thrived on Flash's capabilities.
In summation, Haxe stands out for its multi-platform prowess and efficient compilation capabilities, making it a potent tool for game developers and those looking to bridge applications across diverse environments. While it encounters challenges in debugging and community size, its unique offering keeps it relevant and respected in technical circles, especially for those familiar with its nuances and application potential in cross-platform scenarios.
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