Software Alternatives & Reviews

xNormal VS Laigter

Compare xNormal VS Laigter and see what are their differences

xNormal logo xNormal

xNormal is an application to generate normal / ambient occlusion / displacement maps.

Laigter logo Laigter

Normal map generator for 2d sprites.
  • xNormal Landing page
    Landing page //
    2019-03-17
  • Laigter Landing page
    Landing page //
    2023-03-22

xNormal videos

Baking de texturas 3D para videojuegos en XNormal

More videos:

  • Review - xnormal on mac via parallels

Laigter videos

No Laigter videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to xNormal and Laigter)
3D
46 46%
54% 54
Architecture
46 46%
54% 54
Design Tools
52 52%
48% 48
Graphic Design Software
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, Laigter should be more popular than xNormal. It has been mentiond 10 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

xNormal mentions (2)

  • Tutorial available on how to make this? Thank you 馃
    Xnormal.net provides a utility that can bake normal or height maps. Source: 12 months ago
  • Maya running slow cause of high poly model
    To bake high poly maps onto lowpoly - best way is using baking program like Substance Painter that also allows you to paint the textures. If you want only maps you can use free app xnormal.net that allows you to bake you high poly maps onto lowpoly. Source: almost 2 years ago

Laigter mentions (10)

  • I just wanted to share with you a cool lighting effect I made for 2D drawings.
    Yes it's blender! I just painted normal maps by hand. Red for right side and green for up- It's very quick to do if you master well volume. And the good things, is that it deduce the down, and left.. So it can do cool stuff! If you don't want to paint it, there is this cool software that can do it : Https://azagaya.itch.io/laigter. Source: 10 months ago
  • Is it possible to "procedurally" add shading (shadows and highlights) to my sprite, so when rotated, the shading doesn't just stay on the same side? (Godot 4)
    If you need a tool to make normal maps (The tech behind the 2D lighting you desire) I recommend laigter: https://azagaya.itch.io/laigter. Source: 11 months ago
  • AI generated normal maps: are we there yet?
    I really like the normal maps this tool generates for 2D assets: https://azagaya.itch.io/laigter. Source: about 1 year ago
  • Normal maps are a god send
    There's also Laigter, which makes it incredibly easy to generate normal maps for textures. I've used it for wall and ground textures in the past to great effect. :). Source: over 1 year ago
  • A quick broken-down cart I made tonight. Hand-pixeled in Aseprite, normal maps and light animation created in SpriteIlluminator
    However the march of time continues and searching around there now seems to be a free opensource alternative that you might want to investigate that got an EPIC MegaGrant: Laigter. Source: over 1 year ago
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What are some alternatives?

When comparing xNormal and Laigter, you can also consider the following products

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Quixel Suite - Megascans 路 Tutorials 路 Community 路 Support & Contact 路 Login 路 Quixel Logo 路 Megascans 路 Tutorials 路 Community 路 Support & Contact; 40% OFF; Buy Now 路 Login.

Substance Designer - Substance Designer is a node-based non-destructive application for material authoring.

ShaderMap - Create Rendering and PBR Maps in Seconds!

Sprite Lamp - Sprite Lamp is a software tool to help game developers combine 2D art with dynamic lighting...

PixPlant - A complete solution for repeating textures and 3D maps. Save a lot of texturing time with PixPlant!