Xmind is a full-featured mind mapping and brainstorming tool that helps to unleash creativity, capture inspiration, brainstorm ideas, boost productivity, and more.
From startups to Fortune 500 companies, Xmind is the best choice for teams working on any project. Since the founding of Xmind in 2006, Xmind has been downloaded 100+ million times, and Xmind is a featured app with 4.8 stars/300,000+ reviews.
Xmind works on Windows, macOS, Linux, iOS/iPadOS, Android, and Web. To learn more, please visit http://www.xmind.app/.
Based on our record, Pixi.js should be more popular than Xmind. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You might try XMind. It has support for building flow charts. Source: about 2 years ago
XMind is an excellent mindmapping tool for this purpose. Source: about 3 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
MindMeister - Create, share and collaboratively work on mind maps with MindMeister, the leading online mind mapping software. Includes apps for iPhone, iPad and Android.
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