Software Alternatives, Accelerators & Startups

Xamarin.Android VS EJS

Compare Xamarin.Android VS EJS and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Xamarin.Android logo Xamarin.Android

Integrated environment for building not only native Android but iOS and Windows apps too.

EJS logo EJS

An open source JavaScript Template library.
  • Xamarin.Android Landing page
    Landing page //
    2023-10-06
  • EJS Landing page
    Landing page //
    2022-01-11

Xamarin.Android features and specs

  • Cross-Platform Development
    Xamarin.Android allows developers to write for multiple platforms using a single codebase, facilitating code reuse and reducing development time and costs.
  • Native Performance
    Applications built with Xamarin.Android can achieve near-native performance levels, leveraging platform-specific APIs and hardware capabilities.
  • Shared Codebase
    Developers can share a large portion of their code across different platforms (i.e., Android, iOS, Windows), simplifying maintenance and updates.
  • Access to .NET Libraries
    Xamarin.Android enables the use of the extensive .NET ecosystem and libraries, providing a robust and well-supported development environment.
  • Strong Integration with Visual Studio
    Xamarin offers seamless integration with Visual Studio, allowing developers to use familiar tools and workflows to debug, test, and deploy their applications.

Possible disadvantages of Xamarin.Android

  • Overhead and Package Size
    Xamarin.Android applications can have larger package sizes and extra overhead compared to natively developed applications.
  • Learning Curve
    Developers coming from a purely native Android development background (Java/Kotlin) may face a steep learning curve when transitioning to C# and the Xamarin framework.
  • Limited Access to Latest Features
    Sometimes there may be delays in gaining access to the latest Android features and updates, as Xamarin bindings need to be updated to support them.
  • Performance Overheads
    While near-native performance is achievable, there may be some performance overheads especially with complex applications requiring extensive platform-specific optimizations.
  • Community and Support
    Although Xamarin has a dedicated community, it is smaller compared to native Android development communities, which may result in fewer resources and less community support.

EJS features and specs

  • Simplicity
    EJS is easy to learn and use, especially for developers who are already familiar with JavaScript. The syntax is straightforward, making it a good choice for quick application development.
  • JavaScript Integration
    Since EJS templates are JavaScript files, you can seamlessly integrate JavaScript code, making it easy to manipulate data and use familiar JavaScript functions.
  • Lightweight
    EJS is a lightweight template engine, which makes it an optimal choice for applications where performance and simplicity are critical.
  • Flexibility
    Allows for the embedding of plain JavaScript within the templates, giving developers the flexibility to add logic directly in their HTML.
  • Partial Templates
    Supports partials, which help to reuse code snippets across different views, promoting DRY (Don't Repeat Yourself) principles.
  • Server-Side Rendering
    Supports server-side rendering, which can improve performance by reducing the amount of client-side processing needed.

Possible disadvantages of EJS

  • Limited Functionality
    Compared to more feature-rich template engines like Handlebars or Pug, EJS offers limited functionalities which might be a drawback for large, complex projects.
  • Debugging
    Debugging EJS templates can sometimes be challenging. Errors within templates can often be vague, making it difficult to trace the root cause.
  • Maintenance
    Embedding a lot of JavaScript within templates can make the code harder to read and maintain, especially as the complexity of the application grows.
  • Performance Overhead
    For very large and complex templates, EJS can introduce a performance overhead compared to more optimized template engines designed for high performance.
  • Community and Support
    While EJS has a reasonable user base, the community and support may not be as extensive as more popular alternatives like React or Vue.js.

Xamarin.Android videos

No Xamarin.Android videos yet. You could help us improve this page by suggesting one.

Add video

EJS videos

Kane Creek - Bestop Trail Review at EJS 2019

More videos:

  • Tutorial - JavaScript Templating Tutorial | Introduction To EJS

Category Popularity

0-100% (relative to Xamarin.Android and EJS)
IDE
100 100%
0% 0
Javascript UI Libraries
0 0%
100% 100
Text Editors
100 100%
0% 0
Development
44 44%
56% 56

User comments

Share your experience with using Xamarin.Android and EJS. For example, how are they different and which one is better?
Log in or Post with

Social recommendations and mentions

Based on our record, EJS should be more popular than Xamarin.Android. It has been mentiond 26 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Xamarin.Android mentions (6)

  • Why is Android Development so difficult/complex? (compared to Web and Desktop)
    Take a look at https://dotnet.microsoft.com/en-us/apps/mobile. It will allow you to write Android apps in C# in Visual Studio. - Source: Hacker News / 11 months ago
  • Stop EU Chat Control
    > It's not hardware. So now are kernel extensions also “applications”? > VSCode is an app that needs the .NET runtime, in order to run the code you write in e.g. C#. You could not possibly be more wrong. VSCode is written in Typescript. It is an Electron app. There have been cross platform JS frameworks that ran on iOS for a decade. Besides that, it’s been years since you have needed the .Net runtime to run... - Source: Hacker News / over 1 year ago
  • this sub in a nutshell
    Ah, so C# (and .NET) does have its answer to Qt, point taken. Source: almost 3 years ago
  • Which programming language to learn next (as a competitive programer before college)?
    C# can be used for mobile and macOS - https://dotnet.microsoft.com/en-us/apps/xamarin/mobile-apps. Source: over 3 years ago
  • How good is .Net Core for iOS apps?
    Iric that’s only possible with Microsoft Xamarin. Never used it, rarely hear about it. Source: over 3 years ago
View more

EJS mentions (26)

  • Next.js vs Express: What to Choose in 2025?
    Express does not provide SEO benefits by default and would require additional configuration with tools like EJS (Embedded JavaScript) or Handlebars for server-side rendering. - Source: dev.to / 2 months ago
  • Chapter 7: HTML part two
    For a more robust approach, we'd probably need to install a templating language of some kind, such as Twig, EJS, Handlebars, Pug or Mustache (this is not a complete list!). Reading the documentation for posthtml-modules, you'll notice it doesn't mention package.json or any of the approaches we've used in this guide. Instead, the examples are in JavaScript and we've advised to add this to our Node application. - Source: dev.to / about 2 months ago
  • Web Components and SSR - 2024 Edition
    Server-side Framework SSR is when you use a framework that runs the HTML templating logic entirely on the server to compose the HTML that will be rendered in the browser. These are frameworks like Ruby on Rails, ASP.Net, PHP, or even Node.js frameworks that use templating languages like Pug or EJS. - Source: dev.to / 6 months ago
  • How to Build an Application With Node.js
    We need a templating engine to render HTML code in the browser using Node.js. We'll use ejs (Embedded JavaScript) for this tutorial but there are others such as Pug (formerly known as Jade) and Express Handlebar, which also render HTML on the server. - Source: dev.to / 9 months ago
  • Getting to the meat and potatoes of serverless recipe parsing with Amazon Bedrock
    The tags is where you put the HTML you want Claude to read. The <%- document %> contained within is an ejs placeholder. More on this shortly. - Source: dev.to / 10 months ago
View more

What are some alternatives?

When comparing Xamarin.Android and EJS, you can also consider the following products

RAD Studio - RAD Studio 10.2 with Delphi Linux compiler is the fastest way to write, compile, package and deploy cross-platform native software applications. Learn more.

Handlebars - Handlebars is a JavaScript template library that is, more or less, based on ...

Rider - Rider is a cross-platform .NET IDE based on the IntelliJ platform and ReSharper.

Mustache.js - Minimal templating with {{mustaches}} in JavaScript - janl/mustache.js

Qt Creator - Qt Creator is a cross-platform C++, JavaScript and QML integrated development environment. It is the fastest, easiest and most fun experience a C++ developer could wish for.

Vue.js - Reactive Components for Modern Web Interfaces