No Vim Awesome videos yet. You could help us improve this page by suggesting one.
Vim Awesome might be a bit more popular than EnTT. We know about 36 links to it since March 2021 and only 32 links to EnTT. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I encourage you to add plugins to your vim (tip: use vim-plug). Use vimawesome.com for inspiration. Source: 10 months ago
I don't have a solution for each one of your points, but I'm going to point out a couple that are very useful for me at least (most of these can be found on a site like vimawesome or just native configuration/usage). Source: 10 months ago
Vim Awesome. This is probs the best resource for text editor related plugins for vim. Browse around the site and see what looks like it would work for you. Fugitive, NerdTree, Syntastic, and surround are pretty great for utility. Source: 11 months ago
Get inspired and find your new plugins at https://vimawesome.com/. Source: 11 months ago
I originally landed on https://neovimcraft.com because of https://vimawesome.com. Source: about 1 year ago
EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / 18 days ago
Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / 8 months ago
Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / 11 months ago
Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: 11 months ago
There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: 12 months ago
Vim-Plug - :hibiscus: Minimalist Vim Plugin Manager. Contribute to junegunn/vim-plug development by creating an account on GitHub.
Flecs - Multi-threaded Entity Component System written for C89 & C99
Vim Adventures - Learning Vim while playing a game
EntityX - Fast, type-safe C++ ECS (Entity-Component System).
vim.so - Learn vim fast with interactive exercises in the browser
Entitas - Entity Component System Framework for C# and Unity