Software Alternatives & Reviews

EnTT VS Vim-Plug

Compare EnTT VS Vim-Plug and see what are their differences

EnTT logo EnTT

Header-only C++ game development library with innovative ECS (Entity-Component-System).

Vim-Plug logo Vim-Plug

:hibiscus: Minimalist Vim Plugin Manager. Contribute to junegunn/vim-plug development by creating an account on GitHub.
  • EnTT Landing page
    Landing page //
    2023-09-05
  • Vim-Plug Landing page
    Landing page //
    2023-09-30

EnTT videos

EnTT -- C++ ECS Gaming Library

More videos:

  • Review - Intro to EnTT (ECS) | Game Engine series

Vim-Plug videos

Why and How I Use Vim-Plug to Manage My Vim Plugins

Category Popularity

0-100% (relative to EnTT and Vim-Plug)
Programming
48 48%
52% 52
Text Editors
0 0%
100% 100
Developer Tools
100 100%
0% 0
Software Development
0 0%
100% 100

User comments

Share your experience with using EnTT and Vim-Plug. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, Vim-Plug should be more popular than EnTT. It has been mentiond 92 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

EnTT mentions (32)

  • Using Jolt with flecs & Dear ImGui: Game Physics Introspection
    EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / 22 days ago
  • Focus: A simple and fast text editor written in Jai
    Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / 8 months ago
  • Introducing Ecsact
    Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / 11 months ago
  • Sharing Saturday #472
    Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: 11 months ago
  • What are the limits of blueprints?
    There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: 12 months ago
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Vim-Plug mentions (92)

  • How to use vim-plug with init.lua? win11
    Is it possible to use vim-plug with init.lua? https://github.com/junegunn/vim-plug. Source: 6 months ago
  • Vimtex not loading (vim-plug)
    Did you really install VimTeX? Did you run :PlugInstall? Ensure you installed and set up vim-plug correctly (https://github.com/junegunn/vim-plug). If VimTeX is installed, it should be installed to '~/.vim/plugged', thus you can open a terminal, then cd ~/.vim/plugged/vimtex and you should find the files there. Source: 10 months ago
  • How to use VIM text editor
    If you're determined to use vim for some reason, I'd suggest checking out vim-plug: https://github.com/junegunn/vim-plug. Quite useful for installing and maintaining all of the plugins that you're going to need to get vim to provide even a subset of the features offered by modern editors. Source: 10 months ago
  • I use the default file browser in vim (netrw). I know there are plugins that a lot of people like. Should I switch?
    I encourage you to add plugins to your vim (tip: use vim-plug). Use vimawesome.com for inspiration. Source: 10 months ago
  • Add plugins without access to GitHub?
    But the plugin manager https://github.com/junegunn/vim-plug can also install from offline sources, without accessing Github:. Source: about 1 year ago
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What are some alternatives?

When comparing EnTT and Vim-Plug, you can also consider the following products

Flecs - Multi-threaded Entity Component System written for C89 & C99

Vim Awesome - Awesome Vim plugins from across the universe

EntityX - Fast, type-safe C++ ECS (Entity-Component System).

AsyncRun.vim - Run Async Shell Commands in Vim 8.0 / NeoVim and Output to Quickfix Window - skywind3000/asyncrun.vim

Entitas - Entity Component System Framework for C# and Unity

pathogen.vim - pathogen.vim: manage your runtimepath. Contribute to tpope/vim-pathogen development by creating an account on GitHub.