Based on our record, Pixi.js should be more popular than VDMX. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It turns out to be VDMX, a Mac VJ Software. That makes perfect sense since it can be perfectly integrated with Ableton Live, the software that Paula uses to DJ. Source: over 1 year ago
Https://vidvox.net ,educational discount takes the software down to $199,looks like it will do everything you need ,have a look ,maybe your institution will pay for it ! Source: over 2 years ago
Not sure about “state of the art” but if you’re on Mac, VDMX (https://vidvox.net/) is a good place to start looking. Its sort of like a DJ mixer for video sources but lets you do other things like control parameters of your video sources with a MIDI contoller for example. - Source: Hacker News / over 2 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
MadMapper - The Mapping Software
p5.js - JS library for creating graphic and interactive experiences
Resolume - Resolume is an application for live video performances.
Anime.js - Lightweight JavaScript animation library
QLab - QLab, Live show control for Mac OS X.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.