Based on our record, PlayCanvas should be more popular than Urho3D. It has been mentiond 29 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You might give rbfx a look. It is an actively developed fork of Urho3D that has pretty decent, and actively developed, 3D rendering. Source: almost 3 years ago
You might give rbfx a try. It's a fork of Urho3D which is also good, though aging. While they do verge into engine territory, they're not editor-based as Unity and Godot are, and in fact the editors for each are quite rudimentary and unfinished. For a programming-centric workflow, they're pretty nice. Source: almost 3 years ago
Urho3D is a C++ engine that provides rendering (D3D, OpenGL, WebGL) as well as numerous other capabilities. Works on many platforms. Has and editor, but it is not central to the process and isn't really complete anyway. Source: about 3 years ago
Urho3D or its recent fork rbfx are good choices. Numerous supported platforms, 2D and 3D, scripting with AngelScript or Lua if desired, etc. Source: about 3 years ago
It's coded in C++, Urho3D is used to display graphics and sounds. Source: about 3 years ago
For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: 10 months ago
PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: 11 months ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: 12 months ago
The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: 12 months ago
Hey, I do not have any experience with deepar.ai so I’m not super familiar with the process using that platform. In my opinion I’d probably recommend another platform to try and accomplish this. Since you mentioned that you have everything set up in a engine already (lens studio) I’d recommend you just use a webxr engine. In my experience the two best engines are https://playcanvas.com and... Source: 12 months ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Unity - The multiplatform game creation tools for everyone.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
CryENGINE - The most powerful game development platform is now available to everyone. Full engine source code.