This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Unity might be a bit more popular than Visual Studio Community. We know about 197 links to it since March 2021 and only 143 links to Visual Studio Community. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 8 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 5 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 9 months ago
Visual Studio Community — Fully-featured IDE with thousands of extensions, cross-platform app development (Microsoft extensions available for download for iOS and Android), desktop, web and cloud development, multi-language support (C#, C++, JavaScript, Python, PHP and more). - Source: dev.to / 3 months ago
First, you'll need Visual Studio Community (at the time of writing this blogpost, Visual Studio 2022 is the most recent version). Get it via winget install --id=Microsoft.VisualStudio.2022.Community -e , or directly via Visual Studio Community if you don't have winget installed. Winget (winget) is a package manager for Windows like chocolatey and scoop. They have been compared numerous times. - Source: dev.to / 4 months ago
Visual Studio Community (not visual studio code) works out the box. Just make sure you install the C++ components, and it'll sort a compiler and build environment for you. Make a new project, write some code, press the play button at the top. Source: 5 months ago
1. If you’re starting from scratch, open*Visual Studio* (free), and create a new WPFweb application. Click File -> New -> Project. - Source: dev.to / 5 months ago
Do you have link for the VS Community terms you're describing? What I've found is directly contradictory: "Any individual developer can use Visual Studio Community to create their own free or paid apps." From https://visualstudio.microsoft.com/vs/community/. - Source: Hacker News / 5 months ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Visual Studio Code - Build and debug modern web and cloud applications, by Microsoft
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Microsoft .NET Framework - Microsoft.
Godot Engine - Feature-packed 2D and 3D open source game engine.
vscode.dev - Now when you go to https://vscode.dev, you'll be presented with a lightweight version of VS Code running fully in the browser.