No Ionide videos yet. You could help us improve this page by suggesting one.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Ionide. While we know about 197 links to Unity, we've tracked only 5 mentions of Ionide. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I'd love to see something similar to Microsoft's Ionide project or for JetBrains to invest in IDE support. Source: over 1 year ago
> Pretty good, https://ionide.io It pains me to admit it because I really like F# but, with due respect to the developers, Ionide and its related projects are the most unstable toolchain I've ever used. Spend half a day reloading the editor because the extension keeps hanging on non-trivial MSBuild only to discover that the formatter has truncated in half one of the files you worked on due to a soundness bug.... - Source: Hacker News / over 1 year ago
The DarkLang project was originally written in OCaml and was recently ported to F# (https://blog.darklang.com/new-backend-fsharp/) > How much work would it take in term of code rewriting? There are definitely code changes required, but I think those are quite manageable as concepts mostly map 1:1 from OCaml to F#. > can it compile to native code? Yup,... - Source: Hacker News / over 1 year ago
F# doesn't have a hard dependency on vscode. Resources from MS will obviously encourage using MS tooling, but ionide [1] is really good. The lsp+neovim workflow is not as good but getting better. [1] https://ionide.io/. - Source: Hacker News / almost 2 years ago
Once we have our dependencies ready, we can start digging in with the code in VSCode using Ionide, Rider or Visual Studio. - Source: dev.to / over 2 years ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 4 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 4 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 5 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 5 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 9 months ago
Visual Studio Community - Try our free, fully-featured, and extensible IDE for creating modern developer apps for Windows, Android, & iOS. Download Community for free today!
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Microsoft .NET Framework - Microsoft.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Visual Studio Code - Build and debug modern web and cloud applications, by Microsoft
Godot Engine - Feature-packed 2D and 3D open source game engine.