TelemetryTV is a powerful digital signage platform built for the modern communicator who needs to engage audiences, generate awareness, or give their community a voice.
TelemetryTV allows users to broadcast dynamic content easily by streaming video, images, social feeds, turnkey & custom apps, and data-driven dashboards to all of your displays wherever they are.
Key Differentiators: - Cloud-Based & Built for Scale - Works on Windows, macOS, ChromeOS, Android, and Linux - Dedicated Customer Success Manager - Extensive App Library & Content Templates - Powerful Scheduling and Display Management - Groups & Permission Settings - Playlist Publish Approvals - Video Wall Capabilities & Screen Zones - Alerting & Screen Override System - Device Status Notifications - Real-time Dashboards (via REST API & Webhooks) - SSO Support - Works Offline
TelemetryTV powers marketing and internal communications at Starbucks, New York Public Library, Stanford University, and more.
The backbone of our success stems from being agile, open to communication, and collaborative. We love constant learning, challenging the status quo, and listening to our customers.
We believe in a future where our walls will talk. What do you want them to say?
No features have been listed yet.
With our old software i updated my digitals about 4 times per year, it was not user friendly and it was such a chore! I have been using Telemetry TV for under 6 months and it is so easy to use! And, has CANVAS. Well done!
We picked TelemetryTV because we were impressed by the ease of deployment and flexibility of device management. It was effortless to test with the free single license and the ability to run on devices to see if it was a good fit—no need to waste time waiting for hardware specifically for testing. While an online demo was excellent, being able to dive into the system helped us make a swift decision in our limited project timeframe.
Telemetry's Webshots feature allows us to share dashboards and apps on screens for tools hosted within our offices' private network without compromising login/password credentials and purchasing expensive 3rd party software licenses for each team member.
Based on our record, Scratch seems to be more popular. It has been mentiond 558 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / 20 days ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 3 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 4 months ago
Yodeck - Yodeck enables you to design and schedule your digital signage on Raspberry Pi easily from the web, using your computer, tablet or smartphone.
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
ScreenCloud - ScreenCloud is a simple, cloud-based Digital Signage software solution that makes it easy to display video, images and content on screens.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Xibo - Digital Signage for Everyone!
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.