TelemetryTV is a powerful digital signage platform built for the modern communicator who needs to engage audiences, generate awareness, or give their community a voice.
TelemetryTV allows users to broadcast dynamic content easily by streaming video, images, social feeds, turnkey & custom apps, and data-driven dashboards to all of your displays wherever they are.
Key Differentiators: - Cloud-Based & Built for Scale - Works on Windows, macOS, ChromeOS, Android, and Linux - Dedicated Customer Success Manager - Extensive App Library & Content Templates - Powerful Scheduling and Display Management - Groups & Permission Settings - Playlist Publish Approvals - Video Wall Capabilities & Screen Zones - Alerting & Screen Override System - Device Status Notifications - Real-time Dashboards (via REST API & Webhooks) - SSO Support - Works Offline
TelemetryTV powers marketing and internal communications at Starbucks, New York Public Library, Stanford University, and more.
The backbone of our success stems from being agile, open to communication, and collaborative. We love constant learning, challenging the status quo, and listening to our customers.
We believe in a future where our walls will talk. What do you want them to say?
The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
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With our old software i updated my digitals about 4 times per year, it was not user friendly and it was such a chore! I have been using Telemetry TV for under 6 months and it is so easy to use! And, has CANVAS. Well done!
We picked TelemetryTV because we were impressed by the ease of deployment and flexibility of device management. It was effortless to test with the free single license and the ability to run on devices to see if it was a good fit—no need to waste time waiting for hardware specifically for testing. While an online demo was excellent, being able to dive into the system helped us make a swift decision in our limited project timeframe.
Telemetry's Webshots feature allows us to share dashboards and apps on screens for tools hosted within our offices' private network without compromising login/password credentials and purchasing expensive 3rd party software licenses for each team member.
Based on our record, Godot Engine seems to be more popular. It has been mentiond 447 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / about 2 months ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / about 2 months ago
Https://godotengine.org/ and export to web . - Source: Hacker News / about 2 months ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 5 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 6 months ago
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