TelemetryTV is a powerful digital signage platform built for the modern communicator who needs to engage audiences, generate awareness, or give their community a voice.
TelemetryTV allows users to broadcast dynamic content easily by streaming video, images, social feeds, turnkey & custom apps, and data-driven dashboards to all of your displays wherever they are.
Key Differentiators: - Cloud-Based & Built for Scale - Works on Windows, macOS, ChromeOS, Android, and Linux - Dedicated Customer Success Manager - Extensive App Library & Content Templates - Powerful Scheduling and Display Management - Groups & Permission Settings - Playlist Publish Approvals - Video Wall Capabilities & Screen Zones - Alerting & Screen Override System - Device Status Notifications - Real-time Dashboards (via REST API & Webhooks) - SSO Support - Works Offline
TelemetryTV powers marketing and internal communications at Starbucks, New York Public Library, Stanford University, and more.
The backbone of our success stems from being agile, open to communication, and collaborative. We love constant learning, challenging the status quo, and listening to our customers.
We believe in a future where our walls will talk. What do you want them to say?
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With our old software i updated my digitals about 4 times per year, it was not user friendly and it was such a chore! I have been using Telemetry TV for under 6 months and it is so easy to use! And, has CANVAS. Well done!
We picked TelemetryTV because we were impressed by the ease of deployment and flexibility of device management. It was effortless to test with the free single license and the ability to run on devices to see if it was a good fit—no need to waste time waiting for hardware specifically for testing. While an online demo was excellent, being able to dive into the system helped us make a swift decision in our limited project timeframe.
Telemetry's Webshots feature allows us to share dashboards and apps on screens for tools hosted within our offices' private network without compromising login/password credentials and purchasing expensive 3rd party software licenses for each team member.
Based on our record, Open 3D Engine seems to be more popular. It has been mentiond 17 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
O3DE[0] looks interesting - owned by the Linux Foundation, originally based on Amazon's Lumberyard, and it has some big players involved: Amazon, Epic Games(!), Microsoft, NVIDIA, Intel, Huawei, Red Hat, [0] https://o3de.org. - Source: Hacker News / 8 months ago
03DE: Open source game engine, under Apache License 2.0, developed by Amazon and the linux foundation. Seems to work under a modular package called "gems", that you can use to pull in the functionality you need. It uses c++ as it's main language, but you can use Lua, python or visual scripting for scripting stuff. Has multiplayer built into the engine and what they call a "robust" system for open-world games.... Source: 8 months ago
Note that Lumberyard became "Open 3D Engine" (yes, very inspired name) which is Apache 2 licensed: https://o3de.org/ https://github.com/o3de/o3de/ AFAIK all development in Lumberyard has ceased and moved to O3DE. - Source: Hacker News / 11 months ago
Many pages in o3de.org are down. They are working on it. Source: 11 months ago
I've worked on this a bit as part of the shader pipeline of Open3DEngine, From my experience there are very few compatibility issues between hlsl and sprir-v, sprir-v to msl however does run into a few issues.Here are the ones I remember. Source: about 1 year ago
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