I use it in all my current projects. It's easy to start and very customisable. Love it so much! I improved the speed of development 2x times by using Tailwind.
Based on our record, Tailwind CSS seems to be a lot more popular than PixiJS. While we know about 1013 links to Tailwind CSS, we've tracked only 72 mentions of PixiJS. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Shadcn/ui contains a set of beautifully designed and accessible components, and it works seamlessly with major React frameworks. It’s open-source and has amassed 85.5k (and counting) GitHub stars. It’s built on the shoulders of giants — Radix UI and Tailwind CSS, making it one of the best to work with. Unlike many other UI libraries, the components are not just installed as npm modules, they’re downloaded into... - Source: dev.to / 6 days ago
We're going to investigate the difference in performance between Tailwind and Linaria. Tailwind, you already know. And Linaria has been getting quite a lot of traction since styled components went into maintenance mode recently. We'll cover why Linaria is a good choice for this comparison a bit further. - Source: dev.to / 12 days ago
It is a well-known fact that Tailwind CSS is a utility-first CSS framework. It lets you style elements directly within your HTML, thanks to pre-defined classes. Unlike other CSS frameworks that offer pre-built components, Tailwind offers these low-level utility classes that let you create your own design system. Thus, this makes crafting unique responsive designs effortless as there is not much to do with custom CSS. - Source: dev.to / 19 days ago
Note: It's best to utilize TailwindCSS to use ready-made styles via their classes. g-class directive has nothing to do with TailwindCSS, however. It only switches class names based on state. After that, you can use whatever you want. - Source: dev.to / about 1 month ago
By having the AI building the skeleton of the project, I learn few things. First, this tool is fantastic for building impressive frontend applications with clean, well-structured Tailwind CSS styling. - Source: dev.to / about 1 month ago
To improve performance, another team built a POC replacing standard DOM elements with a canvas managed by a library called pixi.js. The idea was to boost rendering speed. - Source: dev.to / about 2 months ago
We can now decide how we want to display the data.image result back to our user. You can simply throw it up in an tag or generate a reveal video on the fly like I’ve done using Pixi.JS and MediaRecorder. Perhaps a topic for another dev blog. - Source: dev.to / 3 months ago
For this application, we gain access to the user’s camera using MediaDevices and then place it onto a PixiJS canvas as a video sprite. Then, we load the tattoo as an additional sprite and give it a bit of opacity and blending to bleed it into the user’s skin. Simple controls are added to allow the user to rotate, scale, and position the tattoo for the perfect inking. - Source: dev.to / 3 months ago
And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / 12 months ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / about 1 year ago
Bootstrap - Simple and flexible HTML, CSS, and JS for popular UI components and interactions
Three.js - A JavaScript 3D library which makes WebGL simpler.
Bulma - Bulma is an open source CSS framework based on Flexbox and built with Sass. It's 100% responsive, fully modular, and available for free.
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
React - A JavaScript library for building user interfaces
Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.