Based on our record, Steamworks should be more popular than sandspiel. It has been mentiond 27 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Then that can be done on partner.steamgames.com -> Edit Store Page -> Basic Info tab -> Supported Platforms section. You don't have to put any requirements for the sound card btw. Source: about 1 year ago
I also tried this weird thing partner.steamgames.com. I thought that it is possible to find name_id by classid but it doesn't work. Source: over 1 year ago
Go to https://partner.steamgames.com/ and Join steamworks. You can reuse your Steam gamer account or create a new one. - Source: dev.to / over 1 year ago
I can give you a hand, however. Here's how to get your game added to Steam, PlayStation, and Nintendo. Source: over 1 year ago
Steamworks offers loads of functionality that developers can leverage to use in their products. Yeah, it's "industry standard", but it's kind of weird to act like it's just a place to list your games. Source: over 1 year ago
shrug It finds its uses. It's just not that overstated. Sandspiel is quite popular and is built using WASM: https://sandspiel.club/ Google Earth - https://blog.chromium.org/2019/06/webassembly-brings-google-earth-to-more.html Ruffle (the "make Flash run safely" tool) - https://ruffle.rs/ Ableton's Learning Synths - https://learningsynths.ableton.com/ etc etc. It's just hard to tell when something is using... - Source: Hacker News / 4 months ago
I don't really play games, but I spent a fair amount of time on sandspiel (I saw it on hackernews a few times). https://sandspiel.club/. - Source: Hacker News / 8 months ago
Sandspiel is a wonderful "Falling Sand" style game, and they just released Sandspiel Studio, which takes it into the programmable dimension, by actually letting you visually edit and define your own custom cellular automata rules using a Scratch-like block visual programming language! Source: over 1 year ago
That's one of my long time interests and hobbies, which I write about on HN and discuss with other people frequently. I'm supposed to be doing something else so I'll drop a few disorganized quotes and links here. (Sorry I didn't have time to be more concise!) I few years ago I ran across Max Bittker's beautiful "Sandspiel", which is a delightful cellular automata toy that simulates sand and other rules:... - Source: Hacker News / over 1 year ago
Adsense revenue on a simulation based web game, https://sandspiel.club, Investing all of that money back into development though, it's a passion project. - Source: Hacker News / over 1 year ago
Photon Engine - Independent networking engine and multiplayer platform.
The Powder Toy - The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox game, it simulates air pressure and velocity as well as heat!
Unity Multiplayer - Create real-time, networked games.
Crayon Physics Deluxe - Crayon Physics Deluxe
Nakama - Nakama is an open-source distributed social and realtime server for games and apps.
Algodoo - Algodoo is a 2D simulator freeware product designed as a physics learning tool. It was originally created by Emil Emerfeldt as part of his master’s thesis in 2008. Read more about Algodoo.