Based on our record, Socket.io should be more popular than GDevelop. It has been mentiond 734 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In line 32 we have the socket.io editaData event which handles data editing in the server. When the user clicks edit in the client, the server searches for the data using the findIndex method. If it exists it updates the data in the crudData array then it broadcasts the edited data to the client. - Source: dev.to / 4 months ago
Tools like Socket.IO and WebSockets significantly simplify the implementation of real-time communication between client and server. - Source: dev.to / 4 months ago
To capture the test execution status, I wrote a custom karma reporter(a good resource) with which I was able to emit the test execution status back to the vscode extension. I am using socket.io to do this communication. - Source: dev.to / 5 months ago
Building such experiences is already possible, using libraries such as socket.io and React Together. This blog post explains how to easily add real-time collaboration to an existing React app, using React Together. - Source: dev.to / 5 months ago
Complexity: WebSockets require you to handle connection lifecycle events, such as errors and reconnections. While the code example I provided could suffice for simple use cases, more complex use cases might arise, like automatic reconnection and queueing messages sent by the client when the connection wasn't open. For that, you can either extend this code or use an external library like react-use-websocket for a... - Source: dev.to / 7 months ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / 28 days ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / 9 months ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / 9 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / over 1 year ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / over 1 year ago
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.
Unity - The multiplatform game creation tools for everyone.
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Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.