The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than Skulpt. While we know about 447 links to Godot Engine, we've tracked only 15 mentions of Skulpt. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
As for python being supported in the browser, I think you're looking for something like https://skulpt.org/. I haven't used it though, but you'll need to learn how to use libraries first. Source: 12 months ago
It's a simple editor, but looks like it would be good for beginners and should work on Chromebooks and mobile devices. It appears to be a React single page app that uses Skulpt behind the scenes. Source: about 1 year ago
We ended Part 2 by asking the questions: once we've created an object x, how and why does its 'lifetime' end? In this article, we'll learn the answers by exploring how CPython frees objects from memory. CPython isn't the only implementation of Python - for example, there's Skulpt, which Anvil uses to run Python in the browser - but it's the one we'll focus on specifically for this article. - Source: dev.to / almost 2 years ago
I currently use Skulpt for in-browser Python tutorials, how does this compare to that? Source: almost 2 years ago
It's great to see more options for Python in the browser but the ecosystem has existed for a while. If anyone is interested, there are some cool Python-in-the-browser implementations like Brython and Skulpt that are worth checking out. Source: about 2 years ago
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / about 2 months ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / about 2 months ago
Https://godotengine.org/ and export to web . - Source: Hacker News / about 2 months ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 5 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 6 months ago
Brython - Brython's goal is to replace Javascript with Python, as the scripting language for web browsers.
Unity - The multiplatform game creation tools for everyone.
Transcrypt - Transcrypt is a Python to JavaScript transpiler.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
JavaScript - Lightweight, interpreted, object-oriented language with first-class functions
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.