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Based on our record, Shadertoy should be more popular than Codea. It has been mentiond 58 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I want to use some art from shadertoy.com as wallpaper. Source: over 1 year ago
Https://shadertoy.com is a great way to explore shaders. - Source: Hacker News / almost 2 years ago
Im making a mod and I found a nice shader on shadertoy.com, so I pasted the code into a .txt file and linked it all up in the manifest, and the shader didnt work. This is my first time making a mod, so can someone please tell me how to import shaders? Source: almost 2 years ago
First learn a little basic of lua, then I recommend you learn c++ opengl shaders if you are interested about various effects (explore shadertoy.com for examples). Then just learn the DCTL structure and glsl-dctl conversions. Then learn about fuse plugin structure and implement the shader in it. Then your plugin is ready! You have to take lots of reference from other fuses because there are no video tutorials about... Source: almost 2 years ago
Regarding a website to share shaders, you can try http://shadertoy.com. Source: almost 2 years ago
I had some fun with this a few years ago https://codea.io/ It uses Lua the scripting language. Source: over 2 years ago
Not cellphones, but definitely mobile devices: - (Codea)[https://codea.io/] for iPad has been around for a long time. - Game Builder Garage for Nintendo Switch. Source: about 3 years ago
I guess your search is somehow limited, https://developer.apple.com/swift-playgrounds https://apps.apple.com/us/app/pythonista-3/id1085978097 https://codea.io/ https://apps.apple.com/gb/app/continuous-net-c-and-f-ide/id1095213378. - Source: Hacker News / about 3 years ago
iPads have a lot of good stuff, I think. I've 2x 7 year old girls, which have iPads. Generally they're limited to 1h/day, but screentime is off for: - Codea - https://codea.io - it took a while, but eventually they found out that there's a few sample games, so they thought they'd found a loophole to "no more screentime for games". Then it took a bit longer until they realized they can tweak the source code. "Look... - Source: Hacker News / over 3 years ago
This was my first big project in SwiftUI and focused on using Apple's most modern frameworks. I've been an Apple developer for around 20 years now and have published some other apps on the store, namely Codea and Shade. But this is the first game I've worked on in a while and it has been a lot of fun. Source: over 3 years ago
The Book of Shaders - Extensive guide through fragment shaders with live coding examples
LightBot - Coding made Kid-Friendly
SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders
LOOPY - A tool for thinking in systems
GLSL Sandbox - An online GSGL Shader Gallery and live development tool.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.