Software Alternatives, Accelerators & Startups

Shadertoy VS Codea

Compare Shadertoy VS Codea and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Shadertoy logo Shadertoy

Build shaders, share them, and learn from the best community.

Codea logo Codea

Coding in Lua on the iPad.
  • Shadertoy Landing page
    Landing page //
    2023-09-27
  • Codea Landing page
    Landing page //
    2020-02-18

Shadertoy features and specs

  • Community and Collaboration
    Shadertoy provides an active community platform where developers and artists can share their shaders, collaborate on projects, and receive feedback from peers around the world.
  • Interactive Learning
    The platform offers an interactive environment that allows users to see real-time changes as they modify shader code, which is an excellent way to learn and understand graphics programming.
  • Extensive Library
    Shadertoy hosts a vast collection of shaders that can be browsed and explored, offering a valuable resource for learning different techniques and gaining inspiration for new projects.
  • Free to Use
    The website is free to access, making it a cost-effective solution for hobbyists and professionals alike who want to experiment with shader programming.

Possible disadvantages of Shadertoy

  • Limited External Integration
    Since Shadertoy is primarily focused on shader development within its own platform, integrating shaders into external projects can require additional work or adaptation.
  • Performance Constraints
    The performance of shaders in Shadertoy can be limited by the web browser and hardware capabilities, which may not fully represent how shaders would perform in native applications.
  • Learning Curve
    For beginners, the initial learning curve can be steep, as understanding GLSL (OpenGL Shading Language) and shader development concepts require time and effort.
  • Lack of Features
    While Shadertoy is excellent for shader development, it lacks some advanced features and tools present in dedicated graphics programming environments, which might be needed for complex projects.

Codea features and specs

No features have been listed yet.

Shadertoy videos

ShaderToy to Shaderlab

Codea videos

Codea - Make Games on Your iPad

More videos:

  • Review - GameFromScratch.com look at Codea

Category Popularity

0-100% (relative to Shadertoy and Codea)
3D
100 100%
0% 0
Game Development
0 0%
100% 100
Interactive Exhibits
100 100%
0% 0
Productivity
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Shadertoy should be more popular than Codea. It has been mentiond 58 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Shadertoy mentions (58)

  • How to run shadertoy projects offline?
    I want to use some art from shadertoy.com as wallpaper. Source: over 1 year ago
  • Optimization Techniques for GPU Programming [pdf]
    Https://shadertoy.com is a great way to explore shaders. - Source: Hacker News / almost 2 years ago
  • how do i import shaders from shadertoy.com?
    Im making a mod and I found a nice shader on shadertoy.com, so I pasted the code into a .txt file and linked it all up in the manifest, and the shader didnt work. This is my first time making a mod, so can someone please tell me how to import shaders? Source: almost 2 years ago
  • I made this new glitch plugin for Davinci Resolve!
    First learn a little basic of lua, then I recommend you learn c++ opengl shaders if you are interested about various effects (explore shadertoy.com for examples). Then just learn the DCTL structure and glsl-dctl conversions. Then learn about fuse plugin structure and implement the shader in it. Then your plugin is ready! You have to take lots of reference from other fuses because there are no video tutorials about... Source: almost 2 years ago
  • Pixel by pixel fade-in using a fragment shader
    Regarding a website to share shaders, you can try http://shadertoy.com. Source: almost 2 years ago
View more

Codea mentions (7)

  • Gamedev apps ON iPad?
    I had some fun with this a few years ago https://codea.io/ It uses Lua the scripting language. Source: over 2 years ago
  • Game engines that you can use on mobile devices?
    Not cellphones, but definitely mobile devices: - (Codea)[https://codea.io/] for iPad has been around for a long time. - Game Builder Garage for Nintendo Switch. Source: about 3 years ago
  • Buffereditor – Code and Text Editor for iPhone, iPad and iPad Pro
    I guess your search is somehow limited, https://developer.apple.com/swift-playgrounds https://apps.apple.com/us/app/pythonista-3/id1085978097 https://codea.io/ https://apps.apple.com/gb/app/continuous-net-c-and-f-ide/id1095213378. - Source: Hacker News / about 3 years ago
  • How can I make a “kid's computer” today as good as an Apple II?
    iPads have a lot of good stuff, I think. I've 2x 7 year old girls, which have iPads. Generally they're limited to 1h/day, but screentime is off for: - Codea - https://codea.io - it took a while, but eventually they found out that there's a few sample games, so they thought they'd found a loophole to "no more screentime for games". Then it took a bit longer until they realized they can tweak the source code. "Look... - Source: Hacker News / over 3 years ago
  • [Self Promotion Sunday] Retrogram, a daily word game inspired by the 1970s
    This was my first big project in SwiftUI and focused on using Apple's most modern frameworks. I've been an Apple developer for around 20 years now and have published some other apps on the store, namely Codea and Shade. But this is the first game I've worked on in a while and it has been a lot of fun. Source: over 3 years ago
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What are some alternatives?

When comparing Shadertoy and Codea, you can also consider the following products

The Book of Shaders - Extensive guide through fragment shaders with live coding examples

LightBot - Coding made Kid-Friendly

SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders

LOOPY - A tool for thinking in systems

GLSL Sandbox - An online GSGL Shader Gallery and live development tool.

GDevelop - GDevelop is an open-source game making software designed to be used by everyone.