The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
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Based on our record, Godot Engine seems to be a lot more popular than Scotty. While we know about 446 links to Godot Engine, we've tracked only 13 mentions of Scotty. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I would suggest checking out scotty for the http server - it uses warp by default, and is very beginner-friendly. Source: 11 months ago
If you're not a fan of the ruby-on-rails / swiss army knife approach that IHP takes, check out Scotty. Add Lucid for Html rendering, and Selda for Postgres. (There are other options for any of these tools if you prefer) - Scotty (simple web routing) https://hackage.haskell.org/package/scotty. - Source: Hacker News / over 1 year ago
Writing a Haskell webserver (maybe using scotty) and call it from node. Source: over 1 year ago
I think ‘worst’ is very subjective here. It certainly does aim to be an all-encompassing ‘framework’ — but this is hardly unusual amongst web libraries (not just for Haskell!), and I feel Yesod gets the job done pretty well. Of course, Haskell has many alternatives if you don’t like Yesod: amongst other libraries, there’s Servant [0], snap [1], scotty [2], and the lower-level wai [3] and warp [4] if you feel the... - Source: Hacker News / over 1 year ago
I've found htmx and hyperscript talking to scotty to be an easy way to get something like this going while retaining the joys of Haskell on the backend and avoiding the pains of Haskell on the frontend. Source: over 1 year ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / 8 days ago
Https://godotengine.org/ and export to web . - Source: Hacker News / 8 days ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 3 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 4 months ago
Fair enough! I’d personally recommend Godot, because it’s FOSS, has a really nice way of doing things (in my opinion), and a language that’s similar enough to Go that when I was first learning Go I’d frequently use terms from GDScript! It’s the kind of think you can learn in a few hours. Give it a shot if you’re just getting into dev! Source: 5 months ago
IHP - The fastest way to buildtype safe web apps 🔥
Unity - The multiplatform game creation tools for everyone.
Happstack Lite - Happstack itself is a web framework created in Haskell. Happstack Lite is an easier version to use that can import features from the heftier version if need be.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
wai-routes - Type safe routing framework for wai
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.