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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Scotty. While we know about 197 links to Unity, we've tracked only 13 mentions of Scotty. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I would suggest checking out scotty for the http server - it uses warp by default, and is very beginner-friendly. Source: 11 months ago
If you're not a fan of the ruby-on-rails / swiss army knife approach that IHP takes, check out Scotty. Add Lucid for Html rendering, and Selda for Postgres. (There are other options for any of these tools if you prefer) - Scotty (simple web routing) https://hackage.haskell.org/package/scotty. - Source: Hacker News / over 1 year ago
Writing a Haskell webserver (maybe using scotty) and call it from node. Source: over 1 year ago
I think ‘worst’ is very subjective here. It certainly does aim to be an all-encompassing ‘framework’ — but this is hardly unusual amongst web libraries (not just for Haskell!), and I feel Yesod gets the job done pretty well. Of course, Haskell has many alternatives if you don’t like Yesod: amongst other libraries, there’s Servant [0], snap [1], scotty [2], and the lower-level wai [3] and warp [4] if you feel the... - Source: Hacker News / over 1 year ago
I've found htmx and hyperscript talking to scotty to be an easy way to get something like this going while retaining the joys of Haskell on the backend and avoiding the pains of Haskell on the frontend. Source: over 1 year ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 5 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 4 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 5 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 5 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 9 months ago
IHP - The fastest way to buildtype safe web apps 🔥
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Happstack Lite - Happstack itself is a web framework created in Haskell. Happstack Lite is an easier version to use that can import features from the heftier version if need be.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
wai-routes - Type safe routing framework for wai
Godot Engine - Feature-packed 2D and 3D open source game engine.