Retool might be a bit more popular than GDevelop. We know about 89 links to it since March 2021 and only 75 links to GDevelop. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I am building https://github.com/claceio/clace and https://retool.com/, allow automation of operational tasks through a web interface while also allowing fully custom web apps. Clace also works great for running simple web apps locally. Building and deploying a web app should be as easy and common for backend engineers as creating a CLI app is. - Source: Hacker News / 3 months ago
This seems to mainly be useful for spinning up quick and dirty internal tools. But for that use-case, isn't it easier to use something visual and established like Retool (https://retool.com/) or that generates nice react code, like MUI Toolpad (https://mui.com/toolpad/)? - Source: Hacker News / 3 months ago
There are obvious counterexamples, like https://retool.com, which is a successful company with solid revenue and multi-B valuation. > software engineers — who are often influencers in a purchase decision — are strongly incentivized to build instead of buy Regardless of what software engineers would rather do, pressure from real users trumps pressure from internal users. This especially true in startups, whose... - Source: Hacker News / 3 months ago
I submitted an application for w24 that fits in the "Developer tools inspired by existing internal tools" category but wasn't accepted. I suspect my pitch probably needed work, and I also haven't started building at all yet and submitted as a solo-founder which it seems has less chance of being accepted. Here's the pitch and some details, in case anyone else is interested in the idea: > Supportal uses AI to... - Source: Hacker News / 3 months ago
ReTool — Low-code platform for building internal applications. Retool is highly hackable. If you can write it with JavaScript and an API, you can make it in Retool. The free tier allows up to five users per month, unlimited apps and API connections. - Source: dev.to / 4 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 9 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 9 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: 12 months ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: 12 months ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: about 1 year ago
Appsmith - Appsmith is an open source web framework for building internal tools, admin panels, dashboards, and workflows.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Bubble.io - Building tech is slow and expensive. Bubble is the most powerful no-code platform for creating digital products.
Unity - The multiplatform game creation tools for everyone.
Airtable - Airtable works like a spreadsheet but gives you the power of a database to organize anything. Sign up for free.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.