This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Retool. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Retool has carved out a specific niche by excelling at internal tool creation. Companies use it to build dashboards, admin panels, and business process applications that would otherwise consume valuable engineering resources. - Source: dev.to / 11 days ago
Retool – Low-code platform for business applications. - Source: dev.to / 2 months ago
As mentioned by another poster, check out "Partner portals" section on https://retool.com/. - Source: Hacker News / 5 months ago
It is possible to speed up the development and delivery process for many internal applications by using no-code or low code tools. These vary in offerings from open source to SaaS, including popular ones like AirTable, BudiBase, Retool, NocoDB and others. These can all greatly help speed up delivery times. - Source: dev.to / 5 months ago
There are some No Code tools for Firebase. Some of them are fully integrated, some of them use some limited functions of Firebase through their API. If a tool allows you to integrate with a REST API, you probably can use it. Some of them are: FlutterFlow, JetAdmin, Retool, Bubble, etc. - Source: dev.to / 6 months ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
Appsmith - Appsmith is an open source web framework for building internal tools, admin panels, dashboards, and workflows.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Bubble.io - Building tech is slow and expensive. Bubble is the most powerful no-code platform for creating digital products.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Airtable - Airtable works like a spreadsheet but gives you the power of a database to organize anything. Sign up for free.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.