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ReasonML VS Haxe

Compare ReasonML VS Haxe and see what are their differences

ReasonML logo ReasonML

ReasonML is a new face to OCaml that--when coupled with BuckleScript--makes web development easy...

Haxe logo Haxe

Haxe is an open source toolkit based on a modern, high level, strictly typed programming language.
  • ReasonML Landing page
    Landing page //
    2021-09-20
  • Haxe Landing page
    Landing page //
    2021-07-28

We recommend LibHunt Haxe for discovery and comparisons of trending Haxe projects.

ReasonML features and specs

  • Type Safety
    ReasonML offers strong type inference and static type checking, which helps catch errors at compile time rather than at runtime, leading to more reliable code.
  • Compiled to Efficient JavaScript
    ReasonML can compile to highly efficient JavaScript through the BuckleScript backend, allowing developers to build performant web applications.
  • Interoperability
    ReasonML is designed to interoperate smoothly with JavaScript, which means you can incorporate it into existing JavaScript codebases without major restructuring.
  • OCaml Ecosystem
    ReasonML is built on top of the OCaml language, allowing developers to leverage the robust OCaml ecosystem, tools, and libraries.
  • Familiar Syntax
    ReasonML provides a syntax that is more familiar and approachable to JavaScript developers, making it easier to adopt and learn.

Possible disadvantages of ReasonML

  • Steep Learning Curve
    For developers not familiar with functional programming or OCaml, ReasonML can present a steep learning curve due to its paradigmatic differences from JavaScript.
  • Smaller Community
    ReasonML has a comparatively smaller community compared to other languages and frameworks, which might make finding resources or getting support more challenging.
  • Limited Libraries
    While it benefits from the OCaml ecosystem, the specific set of libraries and resources for ReasonML is still limited compared to JavaScript and its numerous frameworks.
  • Complex Tooling
    Setting up ReasonML projects can be complex due to its tooling and build systems, which might require more time to configure and understand.
  • Evolving Language
    ReasonML and its ecosystem are still evolving, with changes and updates that might require developers to frequently adapt their codebases.

Haxe features and specs

  • Cross-Platform
    Haxe allows developers to write code once and compile it to multiple target platforms, including JavaScript, C++, C#, Java, Python, Lua, and others.
  • Strong Typing
    Haxe has a strong, static type system which helps to catch errors at compile time, leading to more robust and error-free code.
  • High Performance
    Because Haxe compiles directly to native code or optimized JavaScript, it can offer performance close to, or even indistinguishable from, hand-written code in the target language.
  • Open Source
    Haxe is open-source, which means it is free to use and has a community-driven development model that can lead to rapid improvements and updates.
  • Standard Library
    Haxe comes with a versatile standard library that is designed to work seamlessly across all target platforms, ensuring consistency and reducing the need for platform-specific code.
  • Macro System
    Haxe has a powerful macro system that allows for advanced metaprogramming capabilities, making it possible to write more expressive and flexible code.
  • Interoperability
    Haxe allows for easy integration with existing projects and libraries in various target languages, making it easier to adopt without having to completely rewrite existing code.

Possible disadvantages of Haxe

  • Smaller Community
    Haxe has a relatively smaller community compared to more mainstream technologies like JavaScript or Python, which can result in fewer resources, libraries, and third-party tools.
  • Learning Curve
    As Haxe supports multiple platforms, there is a learning curve associated with understanding how to effectively target different platforms and leverage Haxe's unique features.
  • Tooling
    Although Haxe has seen improvements, its tooling ecosystem (IDEs, debuggers, etc.) may not be as mature or feature-rich as those available for more established languages.
  • Native Libraries
    While Haxe can interoperate with existing libraries, it may not have native libraries that match the breadth and depth available in the target platform’s native languages.
  • Less Documentation
    Due to its smaller user base, Haxe might have less comprehensive documentation and fewer tutorials compared to more popular programming languages.
  • Ecosystem Fragmentation
    The wide range of target platforms can sometimes lead to a fragmented ecosystem, where community efforts and support might be unevenly distributed across different targets.

ReasonML videos

ReasonML for Skeptics || Eric Schaefer

More videos:

  • Review - Ken Wheeler - ReasonML is Serious Business
  • Review - Gage Peterson - Why your ReasonML Evangelism isn't working | ReasonConf 2019

Haxe videos

Haxe: An understated powerhouse for software development - George Corney [ACCU 2019]

More videos:

Category Popularity

0-100% (relative to ReasonML and Haxe)
Personal Finance
100 100%
0% 0
Programming Language
29 29%
71% 71
Financial Planner
100 100%
0% 0
OOP
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare ReasonML and Haxe

ReasonML Reviews

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Haxe Reviews

The Best Gaming Engines You Should Consider for 2023
Haxe is a multiple-platform game engine that’s used for creating games using the Haxe programming language. It’s designed to be a high-performance game dev framework that’s supported by both a big community of Haxe devs and a wide range of libraries.
12 Best Frameworks and Toolkits to Build Desktop Applications
Haxe is a cross-platform desktop application development framework, so it can work on both desktop and handheld devices. If you know Java, C#, Python, PHP, and other advanced web programming languages, working with this framework will not be a hassle.
Source: geekflare.com
Top 10 Mobile Game Development Tools For Intellectual Games
It has a wealth of game frameworks and libraries and a vast range of features and APIs to create masterpiece mobile games. Given the fact that Haxe is fast enough to work all the way excellently through the development, game developers prefer Haxe.
Source: unaryteam.com
The Best 15 Mobile Game Engines / Development Platforms & Tools in 2020
Haxe is a programming language that resembles Java, C++, PHP or AS3 languages. It also includes a library from which you can select frameworks and choose between a wide range of functions and procedures (APIs) to develop your mobile game.
Source: thetool.io
Frameworks & Tools to Develop Cross-Platform Desktop Apps – Best of
Cons: Programs with native AS3 libraries are not yet fully supported by Haxe. Beside this, debugging difficulties increase after language translation of the source code, hence building something with Haxe requires high coding standards.

Social recommendations and mentions

Haxe might be a bit more popular than ReasonML. We know about 48 links to it since March 2021 and only 40 links to ReasonML. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

ReasonML mentions (40)

  • A 10x Faster TypeScript
    OCaml and Haskell already have that nice type system (and even more nice). If OCaml's syntax bothers you, there is Reason [1] which is a different frontend to the same compiler suite. Also in this space is Gleam [2] which targets Erlang / OTP, if high concurrency and fault tolerance is your cup of tea. [1]: https://reasonml.github.io/ [2]: https://gleam.run/. - Source: Hacker News / about 2 months ago
  • Ask HN: What less-popular systems programming language are you using?
    > The syntax is also not very friendly IMO. Very true. There's an alternate syntax for OCaml called "ReasonML" that looks much more, uh, reasonable: https://reasonml.github.io/. - Source: Hacker News / 2 months ago
  • An Ode to TypeScript Enums
    When I see this it makes me want to run for ReasonML/ReScript/Elm/PureScript. Sum types (without payloads on the instances they are effectively enums) should not require a evening filling ceremonial dance event to define. https://reasonml.github.io/ https://rescript-lang.org/ https://elm-lang.org/ https://www.purescript.org/ (any I forgot?) It's nice that TS is a strict super set of JS... But that's about the only... - Source: Hacker News / 2 months ago
  • How Jane Street accidentally built a better build system for OCaml
    Https://ocaml.org/docs/toplevel-introduction#loading-libraries-in-utop https://reasonml.github.io/ looks cool, OCaml with javascript. - Source: Hacker News / 3 months ago
  • OCaml Syntax Sucks
    Fortunately, the OCaml compiler is very modular, and there have been efforts to make things more... reasonable. - Reason, a different syntactic frontend for regular OCaml: https://reasonml.github.io/ - ReScript, a language with OCaml semantics that compiles into: JS https://rescript-lang.org/ (I suppose it's a reincarnation of js-of-ocaml). - Source: Hacker News / 6 months ago
View more

Haxe mentions (48)

  • How Flash Games shaped the video game industry
    The proprietary tools were only an issue for people who needed the timeline. Games-wise, Both Actionscript 2 and 3 were perfectly usable without Flash. The MTASC compiler was a massive game-changer, and then Adobe released the AS3 compiler themselves, and certainly when I was at a consultancy working on a massive, expensive game, none of us were authoring anything in Flash. Even the designers and artists simply... - Source: Hacker News / 2 months ago
  • Ask HN: Platform for 11 year old to create video games?
    Have you checked out https://haxe.org/. - Source: Hacker News / 7 months ago
  • HyperCard Simulator
    "Flash went away faster than a replacement emerged." Not really how it looks to me: https://haxe.org/. - Source: Hacker News / 10 months ago
  • Wax compiler – a tiny language designed to transpile to other languages
    This remineds me of Haxe[1]. I like Wax better because of the Common-Lisp-like syntax. [1]: https://haxe.org. - Source: Hacker News / about 1 year ago
  • Marimo: Interactive Fluffy Ball
    I thought this was a three.js demo but it's actually built with a language called haxe [1]. I've never heard of this language before and looks really cool. Makes me want to play with it! [1] https://haxe.org/. - Source: Hacker News / about 1 year ago
View more

What are some alternatives?

When comparing ReasonML and Haxe, you can also consider the following products

Mint - Free personal finance software to assist you to manage your money, financial planning, and budget planning tools. Achieve your financial goals with Mint.

Kotlin - Statically typed Programming Language targeting JVM and JavaScript

PureScript - PureScript is a small strongly typed programming language that compiles to JavaScript.

Java - A concurrent, class-based, object-oriented, language specifically designed to have as few implementation dependencies as possible

Elm - A type inferred, functional reactive language that compiles to HTML, CSS, and JavaScript

JavaScript - Lightweight, interpreted, object-oriented language with first-class functions