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Based on our record, Nakama seems to be a lot more popular than Reactor Multiplayer Engine. While we know about 14 links to Nakama, we've tracked only 1 mention of Reactor Multiplayer Engine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Here is their website. Reach out to them saying you want to try Reactor if you want to use it KinematicSoup Technologies Inc. Source: about 1 year ago
To add more detail on the recent work on the ZHeap storage engine. We (Heroic Labs) sponsored work for the Cybertec team to bring it up to date with latest improvements and changes with Postgres' pluggable storage engine:. Source: about 1 year ago
You can do that, but for what platform? html5? windows? android?, the most easiest way is use firestore a service from firebase (offer a free tier), it is the easiest way not the better, other way is use a service like nakama that is more professional and something in the middle can be mmm pocketbase or supabase. Source: about 1 year ago
I recommend the backend solution called Nakama since you’re using Godot: https://heroiclabs.com/. Source: about 1 year ago
I read using nakama server for this is convinient. Https://heroiclabs.com/. Source: over 1 year ago
Does anyone have recommendations on what to use? I've done a bit of research and found https://heroiclabs.com/. It's a bit unclear to me if it actually supports server side state because it talks about 'hosts' a bit, but I think it does...and it seems like you can host it yourself to avoid the $600 a MONTH! pricetag. But any other recommendations? Has anyone used heroic before? Source: over 1 year ago
Steamworks - Steamworks is a set of tools and services that help game developers and publishers build their games and get the most out of distributing on Steam.
PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.
Photon Engine - Independent networking engine and multiplayer platform.
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
Unity Multiplayer - Create real-time, networked games.
Xbox Live Creators Program - Microsoft Game Stack can help you find the right mix of tools and services to fit your game development needs.