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Based on our record, Firebase seems to be a lot more popular than Reactor Multiplayer Engine. While we know about 249 links to Firebase, we've tracked only 1 mention of Reactor Multiplayer Engine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Here is their website. Reach out to them saying you want to try Reactor if you want to use it KinematicSoup Technologies Inc. Source: about 1 year ago
Firebase by Google offers a comprehensive suite of back-end services that seamlessly integrate with Flutter development. This integration allows you to focus on building the app's core functionalities while Firebase handles tasks like authentication, databases, cloud storage, analytics, and more. - Source: dev.to / 9 days ago
Head over to Firebase Developer Console homepage, sign in using your Gmail address, and click the Go to Console button to navigate to the console's overview page. - Source: dev.to / about 1 month ago
I didn't really give much thought as to which backend I would use. I already had 2 projects in Supabase (BOXCUT & MineWork), but also a few projects in Firebase too. I was more concerned at the time at actually building the product. - Source: dev.to / about 1 month ago
Firebase, a well-known backend platform, is widely utilized for building Serverless or Headless web and mobile applications. This discussion will delve into executing comprehensive CRUD (Create, Read, Update, Delete) operations within Firebase. CRUD operations serve as fundamental building blocks for both web and mobile applications. To initiate this process, create a new project in the Firebase Console.... - Source: dev.to / 3 months ago
For example, you can rely on the powerful OAuth by Okta to handle your Auth services, Flutterwave payment gateway to accept payment, and Google Firebase Messaging to manage notifications. - Source: dev.to / 3 months ago
Steamworks - Steamworks is a set of tools and services that help game developers and publishers build their games and get the most out of distributing on Steam.
Supabase - An open source Firebase alternative
Photon Engine - Independent networking engine and multiplayer platform.
OneSignal - Customer engagement platform used by over 1 million developers and marketers; the fastest and most reliable way to send mobile and web push notifications, in-app messages, emails, and SMS.
Unity Multiplayer - Create real-time, networked games.
Android Studio - Android development environment based on IntelliJ IDEA