Based on our record, React Native seems to be a lot more popular than JMonkeyEngine. While we know about 232 links to React Native, we've tracked only 23 mentions of JMonkeyEngine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
React Native: Assez faile à prendre en main si on maitrise React. - Source: dev.to / 19 days ago
React skills work for React Native development - Although React Native is a separate framework designed specifically for building mobile applications, many of the skills a developer gains working with the React framework are applicable here as well. - Source: dev.to / about 1 month ago
React Native (Official Documentation) allows you to create apps for both iOS and Android with a single codebase, while TypeScript adds type safety to your JavaScript, reducing bugs and improving code quality. - Source: dev.to / 4 months ago
React Native is the powerhouse for cross-platform mobile development. Write once, run everywhere, get native performance when you need it, enjoy hot reloading for rapid development, tap into a huge ecosystem of libraries and tools, and integrate with native modules when you need platform-specific features. - Source: dev.to / 4 months ago
React Native is a powerful framework for building cross-platform mobile applications using JavaScript and React. Whether you're a seasoned developer or a beginner, starting a new React Native project can be both exciting and challenging. This guide will walk you through the essential steps, tools, and best practices to set up your React Native project efficiently and effectively. - Source: dev.to / 5 months ago
> Unfortunately, this is yet another open source game engine with too small a user base. I wonder why some engines are seemingly destined for success and others... aren't. Godot got really big, despite a somewhat similar feature set: https://godotengine.org/ (really nice 2D support, 3D rendering was worse until version 4, GDScript has both a nice iteration speed but also has gotten some criticism, while C# was a... - Source: Hacker News / over 1 year ago
There more `bare-metal` engines like https://jmonkeyengine.org/ (well it is not C++, it is Java based)... Source: about 2 years ago
This project develops a cross-platform Subspace client and server written in Java. It was developed from scratch on the idea of extensibility and modularity. The server is based on modules/frameworks highly optimized for scaled, networked, grid-based, infinite world physics. The client is based on the JMonkeyEngine, a minimalistic modern developer friendly, open source, game engine. Source: about 2 years ago
> Godot is one of those pinnacle FOSS projects that just totally impresses me, especially given the state its in now, with 4.0. It is definitely one of the success stories, at least so far. For example, there are projects like jMonkeyEngine (a game engine in Java, on top of LWJGL) that don't get as much attention and their movement forwards is way slower: https://jmonkeyengine.org/ There's also Stride 3D, which is... - Source: Hacker News / about 2 years ago
It is, or at least was, efficient. Java has a great game engine called https://jmonkeyengine.org/ that at the time could compete with Unity, not sure the status now. And LWJGL, the lower layer for ooengl, was quite nice to use and it is efficient to go that low level if you plan to do a game that does not fit the stereotypes in such game engines, as you will find yourself fighting the engine more than the actual... Source: over 2 years ago
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Blender - Blender is the open source, cross platform suite of tools for 3D creation.