The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
React Context is recommended for small to medium-sized applications or for managing specific sections of the application's state that are shared across many components. It is well-suited for developers looking for a lightweight approach to state management without introducing external dependencies.
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Based on our record, Godot Engine should be more popular than react-context. It has been mentiond 460 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
React's hooks (useState, useEffect, useContext) allow for easy encapsulation of reactive business logic. The Context API reduces prop drilling by making state accessible at any component level. - Source: dev.to / 6 months ago
Use context wherever possible: For application-wide state that needs to be accessed by many components, use the Context API to avoid prop drilling. Here’s where to learn more about the context API. - Source: dev.to / 12 months ago
The context API is generally used for managing states that will be needed across an application. For example, we need our user data or tokens that are returned as part of the login response in the dashboard components. Also, some parts of our application need user data as well, so making use of the context API is more than solving the problem for us. - Source: dev.to / over 1 year ago
Previously, in the legacy docs, the Context API was just one of the topics within the Advanced guides. Unless you went digging, you wouldn't have been introduced to it as one of the core ways to handle deep passing of data. I really like that, in the new docs, Context is recommended as a way to manage state as its one of the best ways to avoid prop drilling. - Source: dev.to / about 2 years ago
You can read more about the Context at https://reactjs.org/docs/context.html. - Source: dev.to / over 2 years ago
> I failed to fairly evaluate my options at the start of the project. The more projects I do, the more time I find that I dedicate to just planning things up front. Sometimes it's fun to just open a game engine and start playing with it (I too have an unfair bias in this area, but towards Godot [https://godotengine.org/]), but if I ever want to build something to release, I start with a spreadsheet. - Source: Hacker News / about 2 months ago
It’s definitely niche, but one of the best presentations I’ve ever seen was done in godot [0] One of my coworkers copied our PowerPoint theme, built a super basic presentation mode with transitions and used the engine for interactive demos live in the slides running the code. [0] https://godotengine.org/. - Source: Hacker News / about 2 months ago
Historically, open-source software has played a critical role in democratizing the development process. Platforms like Blender for 3D modeling and Godot Engine for game creation have revolutionized the creative process, offering free and powerful alternatives to proprietary solutions. By integrating these tools, The Sandbox leverages the robustness of community-driven technology and innovative coding practices... - Source: dev.to / 3 months ago
> Godot is a game engine. https://godotengine.org Yeah, I knew that, and precisely because of that I assumed it's a typo :) We have a native Python client. We can take a look if it works from Godot. Do you know if this is a popular use case? - Source: Hacker News / 4 months ago
Https://godotengine.org Supabase has unofficial support. https://github.com/supabase-community/godot-engine.supabase/... Thanks for responding! I'm about 60% done with my current project so I don't think I'll be up to migrate( again, originally I started with Firebase), but I still definitely consider Gel for future projects. Or if... - Source: Hacker News / 4 months ago
Redux.js - Predictable state container for JavaScript apps
Unity - The multiplatform game creation tools for everyone.
React - A JavaScript library for building user interfaces
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
MobX - Simple, scalable state management
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.