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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Quokka.js. While we know about 204 links to Unity, we've tracked only 9 mentions of Quokka.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You can try this implementation out in a REPL or Quokka if you're using VSCode. - Source: dev.to / 4 months ago
For Javascript, you can just open the browser console. But an even better way is using an extension like Quokka that even in the free version already helps a lot to quickly verify if what you want to do will work or not. - Source: dev.to / 11 months ago
For more features and details check out the official docs https://quokkajs.com/. - Source: dev.to / over 1 year ago
Used to be true, but between Quokka.js for quick prototypes, Wallaby.js for running tests smartly within the IDE, and now Console Ninja which enables inline console.log within the VSCode while running servers for common tooling (webpack, vite). As well as continuously improving collaboration tools like Live Share, And it's become hard for me to find an argument that Webstorm is still better for productivity here. Source: about 2 years ago
I use https://quokkajs.com/ it has a free version! Source: over 2 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
Wallaby.js - Wallaby.js runs your JavaScript tests immediately as you type and displays execution results in your code editor.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
RunJS - A modern JavaScript playground, with Node and browser APIs and support for Babel and TypeScript. Write JavaScript and get instant feedback as you type.
Godot Engine - Feature-packed 2D and 3D open source game engine.
CodeSandbox - Online playground for React
Blender - Blender is the open source, cross platform suite of tools for 3D creation.