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Pyxel might be a bit more popular than 8bitworkshop. We know about 28 links to it since March 2021 and only 20 links to 8bitworkshop. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If pygamelib interests you, you might also be interested in Pyxel: https://github.com/kitao/pyxel. - Source: Hacker News / 9 months ago
Pyxel – A retro game engine for Python – by @kitao. - Source: dev.to / 10 months ago
Nice work, gives me very Micro Machines vibes for the NES. The only thing I don't like about PICO-8 is that its completely closed source. An open source alternative that seems very promising is Pyxel. It has similar retro / pixel art limitations, a built-in sprite editor, music tracker, etc. https://github.com/kitao/pyxel. - Source: Hacker News / about 1 year ago
There's also game engines which are fun to use in python, like pyxel. Source: about 2 years ago
A function to automatically generate an application launch URL has been added to Pyxel, a retro game engine for Python (https://github.com/kitao/pyxel please add your star to this repository!). Source: about 2 years ago
A very nice book is "Designing Video Game Hardware in Verilog" by Steven Hugg and is part of a series of book that is supported by http://8bitworkshop.com/ I am writing a book somewhat similar to this (currently in Portuguese, but later in English and other languages) using the Digital simulator in Java for the examples as schematics, though they can be exported as Verilog for implementation in FPGA boards. - Source: Hacker News / 7 months ago
I've thought to myself that if I want a cool project that would motivate me to re-learn C just for the sake of making an NES game (ala 8-bit workshop - https://8bitworkshop.com/), I would really like to learn how to apply the pseudo-3d or 2.5d methods that were used by Microprose in F-19 Stealth fighter. I don't know the first thing about 3D programming. I tried to follow a book on writing a ray-tracer from... - Source: Hacker News / 12 months ago
I wish 8bitworkshop got more love. It is amazing. From the homepage "Write 8-bit code in your browser. Ever wanted to be an old-school game programmer? Learn how classic game hardware worked. Write code and see it run instantly." It lets you get your feet wet in Verilog without buying the hardware first. This description doesn't do it justice at all so check it out. https://8bitworkshop.com/. - Source: Hacker News / over 1 year ago
I have actually recently picked up Atari 2600 homebrew development as a hobby. My reasons are: 1. The hardware is simple enough that you can completely understand everything that is going on. And you absolutely need to understand it, if you want to make good games. Just a great feeling of power and control. 2. You need to use assembly. Even with 8-bit era computers you don't really need to use assembly. Sure, for... - Source: Hacker News / over 2 years ago
Always happy to see more documentation out there. I have a bigger document posted on my website, which includes setting up X11 with XFCE4, but it includes everything else needed to do Intellivision indie game development. I had to do it this way because Intellivision is the one console not included in 8-Bit Workshop. Also, I had to go with Tiger VNC, because XServer XSDL simply didn't like XFCE4 and was getting... Source: over 2 years ago
PICO-8 - Lua-based fantasy console for making and playing tiny, computer games and programs.
TIC-80 - TIC-80 is a fantasy computer where you can make, play and share tiny games.
Bitsy - Bitsy is a small, fast, embeddable, durable in-memory graph database that implements the Blueprints API.
LIKO-12 - Fantasy console built with the Love 2D game engine.
WASM-4 - Build retro games using WebAssembly for a fantasy console
BASIC8 - Fantasy console system built on a modern BASIC dialect