Nice work, gives me very Micro Machines vibes for the NES. The only thing I don't like about PICO-8 is that its completely closed source. An open source alternative that seems very promising is Pyxel. It has similar retro / pixel art limitations, a built-in sprite editor, music tracker, etc. https://github.com/kitao/pyxel. - Source: Hacker News / 2 months ago
There's also game engines which are fun to use in python, like pyxel. Source: about 1 year ago
A function to automatically generate an application launch URL has been added to Pyxel, a retro game engine for Python (https://github.com/kitao/pyxel please add your star to this repository!). Source: about 1 year ago
It's fine. You might also enjoy working with Pyxel, which is a little more pixellated and fun and not exactly "classically production ready" either. (I mean, games like Papers, Please could be programmed in Pygame, but that's about it). Source: about 1 year ago
PySDL2(lower level than Love) and Pyxel(more like PICO-8 but scripted with Python). Source: over 1 year ago
Couldn't a lot of the processing be handled in c/rust and python would just "talk" to it? That would drastically speed up performance. That's what pyxel does. Source: over 1 year ago
I've been really stoked about the game engine Pyxel lately. Not the right choice for expansive games that you can release on Steam to make big bucks. But for hobbyist who want to start out, it's tremendous. There are loads of open-sourced games made with Pyxel to learn from. Source: over 1 year ago
I'm pretty sure you have to use lua with PICO-8, last I looked at it there wasn't a way to plug in your own language. You could look at TIC-80 and WASM with micropython compiling to WASM (or even full python). Or... Just use a python tool inspired by PICO-8: https://github.com/kitao/pyxel. - Source: Hacker News / over 1 year ago
Just discovered Pyxel, a retro game engine, in another thread on this sub, and it's fantastic! Source: over 1 year ago
Now convert it to (pyxel)[https://github.com/kitao/pyxel] so you can run it in a browser. Source: over 1 year ago
Installation and usage instructions can be found on the GitHub site: https://github.com/kitao/pyxel. Source: over 1 year ago
Pyxel – A retro game engine for Python. - Source: dev.to / over 1 year ago
If you're looking for something more retro (think pico-8), Pyxel might be your jam. Source: over 1 year ago
I would suggest implementation of a class-based game using Pyxel. https://github.com/kitao/pyxel. Source: almost 2 years ago
Hey, consider doing this in pyxel since chess is so visually simple, and you say it doesn't need to look amazing; it is a joy to work with. Source: almost 2 years ago
Pyxel is a really cool tool for making pixel games. It's a bit limited in its distribution and graphical capabilities, but ceratinly worth a look! It ships with a super-simple music editor and graphics editor. Source: almost 2 years ago
I've never used it but I've read good things about Pyxel https://github.com/kitao/pyxel. Source: over 2 years ago
You could use pyxel - it lets you open an arbitrary sized canvas. Source: over 2 years ago
For people that didn't notice the cross-post, here's a link: https://github.com/kitao/pyxel. Source: over 2 years ago
Pyxel is specialised for making retro-type games, inspired by console games from the 80s and early 90s. You can only display 16 colors, and no more than 4 sound samples can be played at once, just like on the earlier Nintendo, Sega, and other classic games systems. If you're into pixel art, this is the game engine for you. - Source: dev.to / over 2 years ago
My suggestion for a project is to just play around with pyxel. Source: over 2 years ago
Do you know an article comparing Pyxel to other products?
Suggest a link to a post with product alternatives.
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