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Based on our record, 8bitworkshop should be more popular than PICO-8. It has been mentiond 20 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The particular game linked in the article is copyright 2014-2022 by Lexaloffle Games https://lexaloffle.com/pico-8.php and reading the FAQ page I see:. Source: over 2 years ago
Gander, if you dare, at the book that will teach you everything there is to know about the Pico-8. - Source: dev.to / over 3 years ago
I'm going to teach you a lot about GameMaker Studio, Pico-8, and Love2D. - Source: dev.to / over 3 years ago
A very nice book is "Designing Video Game Hardware in Verilog" by Steven Hugg and is part of a series of book that is supported by http://8bitworkshop.com/ I am writing a book somewhat similar to this (currently in Portuguese, but later in English and other languages) using the Digital simulator in Java for the examples as schematics, though they can be exported as Verilog for implementation in FPGA boards. - Source: Hacker News / 7 months ago
I've thought to myself that if I want a cool project that would motivate me to re-learn C just for the sake of making an NES game (ala 8-bit workshop - https://8bitworkshop.com/), I would really like to learn how to apply the pseudo-3d or 2.5d methods that were used by Microprose in F-19 Stealth fighter. I don't know the first thing about 3D programming. I tried to follow a book on writing a ray-tracer from... - Source: Hacker News / 12 months ago
I wish 8bitworkshop got more love. It is amazing. From the homepage "Write 8-bit code in your browser. Ever wanted to be an old-school game programmer? Learn how classic game hardware worked. Write code and see it run instantly." It lets you get your feet wet in Verilog without buying the hardware first. This description doesn't do it justice at all so check it out. https://8bitworkshop.com/. - Source: Hacker News / over 1 year ago
I have actually recently picked up Atari 2600 homebrew development as a hobby. My reasons are: 1. The hardware is simple enough that you can completely understand everything that is going on. And you absolutely need to understand it, if you want to make good games. Just a great feeling of power and control. 2. You need to use assembly. Even with 8-bit era computers you don't really need to use assembly. Sure, for... - Source: Hacker News / over 2 years ago
Always happy to see more documentation out there. I have a bigger document posted on my website, which includes setting up X11 with XFCE4, but it includes everything else needed to do Intellivision indie game development. I had to do it this way because Intellivision is the one console not included in 8-Bit Workshop. Also, I had to go with Tiger VNC, because XServer XSDL simply didn't like XFCE4 and was getting... Source: over 2 years ago
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