Promyze offers features to help software developers to decide which coding practices should be applied in their context. The solution is tailored for a single team as well as for multiple teams, even for communities of practices.
To avoid knowledge loss and repetitions during code reviews, Promyze allows to easily catch best practices applied or not, with concrete examples from the source code of the project, and lets developers decide together which practices to keep or not.
To easily identify such best practices, Promyze offers IDE plugins (VSCode, Visual Studio, and JetBrains) or Web Browsers (Chrome, Firefox) to daily integrate with developers processes.
Promyze offers a Craft Workshop feature, designed to set up a regular technical 1-hour retrospective dedicated to continuous improvement and best practices discussions.
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Based on our record, Agar.io seems to be a lot more popular than Promyze. While we know about 289 links to Agar.io, we've tracked only 28 mentions of Promyze. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Comments should target what’s necessary to update in the code before it gets merged. All other discussion topics should be addressed in a dedicated session gathering all developers in the team. That’s the framework suggested by Promyze, whose code review extensions offer a smooth way to convert code review comments into coding practice suggestions; this practice will be discussed and validated (or not) during a... - Source: dev.to / about 1 year ago
Promyze is a knowledge-sharing platform for developers and provides integrations with IDE and code reviews (GitHub, GitLab, Azure DevOps, Bitbucket, and Helix Swarm). With the code review plugins, you can create a best coding practice from a comment, and the code is sent to Promyze along with your best practice proposal. You thus avoid long 1:1 discussions during code reviews. - Source: dev.to / over 1 year ago
At Promyze, we recently ran a webinar with our partner Arolla (the replay is in French) on How to write clean code in Python? We share in this post an extract of the discussed practices. - Source: dev.to / over 1 year ago
Developers’ gestures in writing source code according to the team practices. This is about properly writing the source code in the developer’s context. These best practices should be precisely defined in a team and at the company level, continuously maintained, and regularly discussed. Integration during code reviews and in the IDE are a must-have. Tools: Promyze. - Source: dev.to / over 1 year ago
With this in mind, we created Promyze, a solution that centralizes your team’s best coding practices. - Source: dev.to / over 1 year ago
Hey, the game I am looking for was from when agar.io was popular. It was a singleplayer game where your cursor was a little dot. Bigger dots would fly into the screen from every side and you had to avoid them, as if you touched them with your small dot you would die. However, there were also some smaller dots coming that you could touch to get bigger. So you basically had to eat the smaller dots and avoid the... Source: 7 months ago
Question: Is it possible to use the "High-Level Multiplayer API" to implement different "game rooms" from the same server? For example, in the case of agar.io, you can create different game rooms that can be joined by you're friends with a code. From what I can tell, when a client connects to the server using MultiplayerPeer, the server acts as another peer in the game, so I can't tell if it's possible to let that... Source: 9 months ago
So, my question is: What kind of servers do IO games like agar.io, diep.io or slither.io typically use? (I'm not talking about the ones who are faking multiplayer of course. Source: 10 months ago
Its annoying that you as a normal player don't has a chance anymore. What can we do so agar.io will be as fun as back in the day when it was 2016 and there was no teaming? Source: 11 months ago
I remember it being an agar.io style game, but you were blocks and might have become littler blocks when you died. I think the name started with a k, or one of the skins had the letter k in it. I remember playing it 2-3 years ago. Source: about 1 year ago
HabitScript - Gamify your coding time
Slither.io - Slither.io is a multiplayer online video game. Players control an avatar resembling a worm, which consumes multicolored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size.
Gamify Your Life - A Notion template pack to make work fun and get stuff done.
Diep.io - Diep.io is a multiplayer action game available for web browsers, Android, and iOS, created by Brazilian developer Matheus Valadares. Players control tanks and earn points by destroying shapes and killing other players in a 2D arena.
Goals & Challenges by Fini - A social way to gamify goals and habits with challenges
Osmos - The full game includes 47 levels (plus "infinite" bonus content) across 8 distinct level...